Files
ppsspp/assets/shaders
Henrik RydgårdandClaude Opus 5.5 0978a3e363 PostShaders: Rename videoAA.fsh's texture2d() helpers
On Metal (and Vulkan through MoltenVK), SPIRV-Cross keeps the function
name, which collides with Metal's texture2d type, so the shader failed
to compile and the screen went black.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-19 12:02:22 +02:00
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2025-08-29 21:45:32 +02:00
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2026-07-10 17:58:01 +03:00