mirror of
https://github.com/hrydgard/ppsspp.git
synced 2026-10-15 15:30:29 +02:00
Socket waits now block in select() on the socket plus a wake or cancel socket (Common/Net/Cancel), so a stop or cancel ends them at once. - HTTP: cancel flags become net::CancelToken; Connect waits once on all addresses, receives wait instead of spinning, no DNS retry sleep. - Adhoc: the friend finder and adhoc server block on their sockets with a wake socket and a deadline; matching runs on a CoreTiming tick instead of two threads (savestate section bumped). - sceNetInet select/poll check without blocking and park the HLE thread, re-checked from a CoreTiming event until ready or the emulated timeout. - Vendor the aemu_postoffice client (was a submodule) with no sleeps: waits on the socket, close via shutdown and an eventcount, cancelable connects, and lock-free session slot claims. - PortManager waits without a timeout; PSP_InitWait replaces the headless boot poll. - TimeUtil: sleep_us/sleep_ms only outside the core; sleep_precise, sleep_random, yield and the Windows timer period are gone. - Unit test for the socket waits.
315 lines
7.5 KiB
C++
315 lines
7.5 KiB
C++
#include "ppsspp_config.h"
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#include <cstdio>
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#include <cstdint>
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#include "Common/TimeUtil.h"
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#include "Common/Log.h"
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#ifdef HAVE_LIBNX
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#include <switch.h>
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#endif // HAVE_LIBNX
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#ifdef __EMSCRIPTEN__
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#include <emscripten/emscripten.h>
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#endif // __EMSCRIPTEN__
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#ifdef _WIN32
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#include "CommonWindows.h"
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#include <sys/timeb.h>
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#else
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#include <sys/time.h>
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#include <unistd.h>
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#endif
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#include <ctime>
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// TODO: https://github.com/floooh/sokol/blob/9a6237fcdf213e6da48e4f9201f144bcb2dcb46f/sokol_time.h#L229-L248
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constexpr double micros = 1000000.0;
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constexpr double nanos = 1000000000.0;
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#if PPSSPP_PLATFORM(WINDOWS)
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constexpr int64_t UNIX_TIME_START = 0x019DB1DED53E8000; //January 1, 1970 (start of Unix epoch) in "ticks"
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constexpr double TICKS_PER_SECOND = 10000000; //a tick is 100ns
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static LARGE_INTEGER frequency;
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static double frequencyMult;
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static LARGE_INTEGER startTime;
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static LARGE_INTEGER startFileTime;
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void TimeInit() {
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FILETIME ft;
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GetSystemTimeAsFileTime(&ft); //returns ticks in UTC
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// Copy the low and high parts of FILETIME into a LARGE_INTEGER
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startFileTime.LowPart = ft.dwLowDateTime;
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startFileTime.HighPart = ft.dwHighDateTime;
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QueryPerformanceFrequency(&frequency);
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QueryPerformanceCounter(&startTime);
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frequencyMult = 1.0 / frequency.QuadPart;
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// No timeBeginPeriod: nothing sleeps, so the process's timer resolution is left alone.
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}
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void TimeShutdown() {
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}
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double time_now_d() {
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LARGE_INTEGER time;
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QueryPerformanceCounter(&time);
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return static_cast<double>(time.QuadPart - startTime.QuadPart) * frequencyMult;
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}
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// Fake, but usable in a pinch. Don't, though.
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uint64_t time_now_raw() {
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return (uint64_t)(time_now_d() * nanos);
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}
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double from_time_raw(uint64_t raw_time) {
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if (raw_time == 0) {
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return 0.0; // invalid time
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}
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return (double)raw_time * (1.0 / nanos);
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}
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double from_time_raw_relative(uint64_t raw_time) {
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return from_time_raw(raw_time);
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}
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double time_now_unix_utc() {
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FILETIME ft;
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GetSystemTimeAsFileTime(&ft); //returns ticks in UTC
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// Copy the low and high parts of FILETIME into a LARGE_INTEGER
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LARGE_INTEGER li;
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li.LowPart = ft.dwLowDateTime;
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li.HighPart = ft.dwHighDateTime;
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//Convert ticks since 1/1/1970 into seconds
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return (double)(li.QuadPart - UNIX_TIME_START) / TICKS_PER_SECOND;
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}
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// Adds the timestamp to startTime, and converts to seconds from the unix epoch.
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double time_to_unix_utc(double timestamp) {
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// Copy the low and high parts of FILETIME into a LARGE_INTEGER
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LARGE_INTEGER li;
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li.LowPart = startFileTime.LowPart;
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li.HighPart = startFileTime.HighPart;
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return (double)(li.QuadPart - UNIX_TIME_START + static_cast<int64_t>(timestamp * TICKS_PER_SECOND)) / TICKS_PER_SECOND;
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}
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Instant::Instant() {
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_dbg_assert_(frequencyMult != 0.0);
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QueryPerformanceCounter(reinterpret_cast<LARGE_INTEGER *>(&nativeStart_));
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}
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double Instant::ElapsedSeconds() const {
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LARGE_INTEGER time;
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QueryPerformanceCounter(&time);
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double elapsed = static_cast<double>(time.QuadPart - nativeStart_);
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return elapsed * frequencyMult;
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}
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int64_t Instant::ElapsedNanos() const {
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return (int64_t)(ElapsedSeconds() * 1000000000.0);
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}
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#elif PPSSPP_PLATFORM(ANDROID) || PPSSPP_PLATFORM(LINUX) || PPSSPP_PLATFORM(MAC) || PPSSPP_PLATFORM(IOS)
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void TimeInit() {
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// Nothing to do.
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}
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void TimeShutdown() {
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// Nothing to do.
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}
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// The only intended use is to match the timings in VK_GOOGLE_display_timing
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uint64_t time_now_raw() {
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struct timespec tp;
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clock_gettime(CLOCK_MONOTONIC, &tp);
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return tp.tv_sec * 1000000000ULL + tp.tv_nsec;
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}
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static uint64_t g_startTime;
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double from_time_raw(uint64_t raw_time) {
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return (double)(raw_time - g_startTime) * (1.0 / nanos);
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}
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double time_now_d() {
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uint64_t raw_time = time_now_raw();
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if (g_startTime == 0) {
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g_startTime = raw_time;
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}
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return from_time_raw(raw_time);
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}
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double from_time_raw_relative(uint64_t raw_time) {
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return (double)raw_time * (1.0 / nanos);
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}
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double time_now_unix_utc() {
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struct timespec tp;
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clock_gettime(CLOCK_REALTIME, &tp);
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return (double)tp.tv_sec + (double)tp.tv_nsec / 1000000000.0;
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}
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Instant::Instant() {
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struct timespec ts;
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clock_gettime(CLOCK_MONOTONIC, &ts);
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nativeStart_ = ts.tv_sec;
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nsecs_ = ts.tv_nsec;
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}
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int64_t Instant::ElapsedNanos() const {
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struct timespec ts;
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clock_gettime(CLOCK_MONOTONIC, &ts);
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int64_t secs = ts.tv_sec - nativeStart_;
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int64_t nsecs = ts.tv_nsec - nsecs_;
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if (nsecs < 0) {
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secs--;
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nsecs += 1000000000;
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}
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return secs * 1000000000ULL + nsecs;
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}
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double Instant::ElapsedSeconds() const {
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return (double)ElapsedNanos() * (1.0 / nanos);
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}
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#else
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void TimeInit() {
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// Nothing to do.
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}
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void TimeShutdown() {
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// Nothing to do.
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}
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static time_t start;
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double time_now_d() {
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struct timeval tv;
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gettimeofday(&tv, nullptr);
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if (start == 0) {
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start = tv.tv_sec;
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}
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return (double)(tv.tv_sec - start) + (double)tv.tv_usec * (1.0 / micros);
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}
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uint64_t time_now_raw() {
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// Nanoseconds, like the other platforms - from_time_raw() scales by 1/nanos. This used to
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// build a double of seconds and return it through the uint64_t, so it both lost the fraction
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// and was off by a factor of a billion.
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struct timespec tp;
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clock_gettime(CLOCK_MONOTONIC, &tp);
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return (uint64_t)tp.tv_sec * 1000000000ULL + tp.tv_nsec;
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}
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double from_time_raw(uint64_t raw_time) {
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return (double)raw_time * (1.0 / nanos);
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}
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double from_time_raw_relative(uint64_t raw_time) {
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return from_time_raw(raw_time);
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}
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double time_now_unix_utc() {
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// Not time_now_raw() - that's a monotonic clock with no relation to the epoch.
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struct timeval tv;
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gettimeofday(&tv, nullptr);
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return (double)tv.tv_sec + (double)tv.tv_usec * (1.0 / micros);
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}
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double time_to_unix_utc(double t) {
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struct timeval tv;
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gettimeofday(&tv, nullptr);
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return (double)tv.tv_sec + (double)tv.tv_usec * (1.0 / micros) + t;
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}
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Instant::Instant() {
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// Has to be the same clock, and the same unit, as ElapsedNanos() below: this took the wall
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// clock in microseconds while that one subtracts it from a monotonic clock in nanoseconds.
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struct timespec ts;
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clock_gettime(CLOCK_MONOTONIC, &ts);
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nativeStart_ = ts.tv_sec;
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nsecs_ = ts.tv_nsec;
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}
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int64_t Instant::ElapsedNanos() const {
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struct timespec ts;
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clock_gettime(CLOCK_MONOTONIC, &ts);
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int64_t secs = ts.tv_sec - nativeStart_;
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int64_t nsecs = ts.tv_nsec - nsecs_;
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if (nsecs < 0) {
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secs--;
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nsecs += 1000000000;
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}
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return secs * 1000000000 + nsecs;
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}
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double Instant::ElapsedSeconds() const {
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return (double)ElapsedNanos() * (1.0 / 1000000000.0);
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}
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#endif
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#ifndef __LIBRETRO__
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// The headless tools and tests only; see TimeUtil.h.
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void sleep_ms(int ms, const char *reason) {
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if (ms <= 0) {
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return;
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}
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#if SLEEP_LOG_ENABLED
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INFO_LOG(Log::System, "Sleep %d ms: %s", ms, reason);
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#endif
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#ifdef _WIN32
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Sleep(ms);
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#elif defined(HAVE_LIBNX)
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svcSleepThread(ms * 1000000);
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#elif defined(__EMSCRIPTEN__)
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emscripten_sleep(ms);
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#else
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usleep(ms * 1000);
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#endif
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}
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void sleep_us(int us, const char *reason) {
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if (us <= 0) {
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return;
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}
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#if SLEEP_LOG_ENABLED
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INFO_LOG(Log::System, "Sleep %d us: %s", us, reason);
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#endif
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#ifdef _WIN32
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Sleep(us / 1000);
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#elif defined(HAVE_LIBNX)
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svcSleepThread(us * 1000);
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#elif defined(__EMSCRIPTEN__)
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emscripten_sleep(us / 1000);
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#else
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usleep(us);
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#endif
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}
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#endif
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// Return the current time formatted as Minutes:Seconds:Milliseconds
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// in the form 00:00:000.
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void GetCurrentTimeFormatted(char formattedTime[13]) {
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#ifdef _WIN32
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SYSTEMTIME st;
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GetLocalTime(&st);
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snprintf(formattedTime, 13, "%02d:%02d:%03d", st.wMinute, st.wSecond, st.wMilliseconds);
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#else
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struct timespec ts;
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clock_gettime(CLOCK_REALTIME, &ts);
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struct tm tm;
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localtime_r(&ts.tv_sec, &tm);
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snprintf(formattedTime, 13, "%02d:%02d:%03d", tm.tm_min, tm.tm_sec, (int)(ts.tv_nsec / 1000000));
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#endif
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}
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