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ppsspp/docs
Henrik RydgårdandClaude Opus 5.5 5799bdee59 Outputs: Rebuild the post-shader chain when the game moves to another output
Post-shader framebuffers (for shaders at output resolution, and those
that keep the previous frame) are sized for the output they were built
for. Moving the game to a TV or back, or the TV changing size, left them
sized for the other one. SetOutputOverride now asks for a rebuild when
the output changes.

Also corrects the design doc: "auto" render resolution follows the
device's screen, not the TV.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-22 23:00:13 +02:00
..
2026-10-21 13:15:30 +02:00