Files
ppsspp/GPU/Software
Henrik RydgårdandClaude Opus 5.5 564098a40d SoftGPU: Remove what only the JIT caches used
The pixel and sampler ID hashes and equality, the functions describing
the IDs for the JIT's code pointers, and SamplerID's linear and fetch
bits, which only told the JIT cache's entries apart.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-10 15:01:49 +02:00
..
2026-10-10 13:44:48 +02:00

To get to 100% compatibility, we will need a software renderer as there are games out there that do tricks
that can't really be faked in a sensible way. Useful for homebrew too that mix sw and accel rendering.