Files
ppsspp/GPU
Henrik RydgårdandClaude Opus 5.5 51a90c8336 Metal: Cut ARC traffic and redundant bindings from the draw path
Draws use an unretained encoder pointer and pipeline struct pointers
instead of passing ObjC objects around (each return goes through
autorelease and retain), and only bind the texture slots the fragment
shader uses. Brings the emu thread's retain/release work down to 0.6%,
and instruction counts 2-11% below Vulkan's on the benchmark states.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-19 12:02:22 +02:00
..
2026-10-16 13:27:26 +02:00
2026-10-19 12:02:22 +02:00
2026-06-02 14:53:37 +02:00
2026-10-19 12:02:22 +02:00