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The problem with BT gamepads is the fact they tend to show up as multiple gamepads, while PPSSPP only recognises two. Until the whole gamepad code is reworked, this will allow them to work by always returning inputPlayerA in case of an additional recognised gamepad. Fixes issue #3314
Here's an Android library project. Add this to your eclipse workspace and add a dependency to it, then just inherit from NativeActivity, write your C++ code, and Bob's your uncle.
Contact: hrydgard@gmail.com