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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-07-28 09:45:02 +02:00
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4db30e772468bbf4c2cd7cd47625ff619012e4dc
ppsspp/GPU/Directx9
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Henrik RydgårdandGitHub 28bc45451c Merge pull request #16184 from unknownbrackets/depth-download
GPU: Hook Gods Eater Burst avatar read
2022-10-09 16:37:42 +02:00
..
DrawEngineDX9.cpp
GPU: Mask away unused bits in framebuf/zbuf ptr.
2022-10-02 20:44:35 -07:00
DrawEngineDX9.h
Use subpass dependencies to implement shader framebuffer read in Vulkan.
2022-09-16 19:19:42 +02:00
FramebufferManagerDX9.cpp
GPU: Normalize framebuf addresses.
2022-10-02 21:28:53 -07:00
FramebufferManagerDX9.h
GLES: Hook up depth download.
2022-10-09 01:08:04 -07:00
GPU_DX9.cpp
Unify depth texture and framebuffer fetch checks
2022-09-20 10:47:49 +02:00
GPU_DX9.h
Start unifying setting of the GPU feature flags, now that thin3d has feature detection.
2022-09-20 10:07:01 +02:00
ShaderManagerDX9.cpp
Split each renderpass/framebuffer into multiple "compatibility classes" (RenderPassType).
2022-09-08 00:32:03 +02:00
ShaderManagerDX9.h
Plumb the computed pipeline state into ComputeFragmentShaderID.
2022-09-02 22:16:57 +02:00
StateMappingDX9.cpp
Use subpass dependencies to implement shader framebuffer read in Vulkan.
2022-09-16 19:19:42 +02:00
StateMappingDX9.h
Move all the GL/D3D9 FBO code into thin3d.
2017-02-06 11:40:16 +01:00
TextureCacheDX9.cpp
D3D9: Add simple rendered CLUT handling.
2022-10-08 15:36:36 -07:00
TextureCacheDX9.h
GPU: Cleanup unused CheckAlpha() funcs.
2022-09-24 02:00:03 -07:00
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