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Start moving out detection functionality that does not need GL headers to gpu_features.cpp.
10 lines
268 B
C++
10 lines
268 B
C++
#include "gfx_es2/gpu_features.h"
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void ProcessGPUFeatures() {
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gl_extensions.bugs = 0;
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// Should be table driven instead, this is a quick hack for Galaxy Y
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if (System_GetProperty(SYSPROP_NAME) == "samsung:GT-S5360") {
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gl_extensions.bugs |= BUG_FBO_UNUSABLE;
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}
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}
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