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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-10-05 18:46:18 +02:00
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4abe2f4309675a9d0c0265d4adcdb8a615d77ef4
ppsspp/thin3d
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Henrik Rydgard 91ab271101 Return a 0 d3dx version if failed to get any of the function pointers
2015-02-02 09:26:16 +01:00
..
d3dx9_loader.cpp
Return a 0 d3dx version if failed to get any of the function pointers
2015-02-02 09:26:16 +01:00
d3dx9_loader.h
Clean up D3DX loader a little
2014-08-23 10:01:03 +02:00
thin3d_d3d9.cpp
Don't use a VBO for DrawBuffer drawing. Some crappy ES drivers really don't like dynamic vertex buffers.
2015-01-29 10:35:34 +01:00
thin3d_gl.cpp
Don't use a VBO for DrawBuffer drawing. Some crappy ES drivers really don't like dynamic vertex buffers.
2015-01-29 10:35:34 +01:00
thin3d.cpp
Thin3d preset GLSL shaders: Make them identical to the old GL-only shaders by adding precision qualifiers
2015-01-27 00:12:11 +01:00
thin3d.h
Don't use a VBO for DrawBuffer drawing. Some crappy ES drivers really don't like dynamic vertex buffers.
2015-01-29 10:35:34 +01:00
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