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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-07-28 09:45:02 +02:00
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4a33b5d4e207ce6414fc8b4416191ae645bc4937
ppsspp/Common/GPU
T
History
Unknown W. Brackets 4a33b5d4e2 D3D11: Fail if uniform buffer create fails.
2021-02-15 11:59:45 -08:00
..
D3D9
Global: Remove some unused variables.
2021-02-15 11:59:45 -08:00
D3D11
D3D11: Fail if uniform buffer create fails.
2021-02-15 11:59:45 -08:00
OpenGL
Merge pull request #14129 from unknownbrackets/gpu-copyimage
2021-02-13 07:38:52 +01:00
Vulkan
Global: Remove some unused variables.
2021-02-15 11:59:45 -08:00
DataFormat.h
Move most GPU things to Common.
2020-10-04 23:39:02 +02:00
Shader.cpp
Initialize/Deinitialize the shader translation system once globally.
2021-01-04 23:51:34 +01:00
Shader.h
Initialize/Deinitialize the shader translation system once globally.
2021-01-04 23:51:34 +01:00
ShaderTranslation.cpp
Initialize/Deinitialize the shader translation system once globally.
2021-01-04 23:51:34 +01:00
ShaderTranslation.h
Postprocessing shader, GL: Fix shader version bug. Fixes #13779
2020-12-19 23:45:31 +01:00
ShaderWriter.cpp
Common: Correct some formatting type mismatches.
2021-01-01 15:43:13 -08:00
ShaderWriter.h
More consistent use of GLSL precision modifiers, now use them in Vulkan too.
2020-11-10 22:42:41 +01:00
thin3d_create.h
Windows: Use CommonWindows more consistently.
2021-02-14 10:30:10 -08:00
thin3d.cpp
More shadergen work
2020-11-08 11:32:53 +01:00
thin3d.h
Apple driver bug workaround. See issue #13451
2020-12-16 14:39:08 +01:00
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