Files
ppsspp/GPU/Software
Henrik RydgårdandClaude Opus 5.5 497f5628fd SoftGPU: Keep rectangles as triangles where sprite coverage differs
Strips, fans and triangle pairs that form rectangles are drawn as sprites,
but a sprite's first column is (x + 6) >> 4 and a triangle's (x + 7) >> 4.
For a left edge 9/16 into a pixel, draw them as triangles (NBA 2K13's menu
boxes, now 99.99% exact against the PSP).

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-02 15:09:42 -06:00
..

To get to 100% compatibility, we will need a software renderer as there are games out there that do tricks
that can't really be faked in a sensible way. Useful for homebrew too that mix sw and accel rendering.