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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-07-25 16:24:53 +02:00
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48bd2ccc083af4e4970904cd0300ba881cbea892
ppsspp/Core/FileSystems
T
History
Henrik Rydgard 7720dc3f60 Various warning, logging, jit fixes
2012-11-17 19:56:28 +01:00
..
BlockDevices.cpp
Missed these somehow
2012-11-04 23:58:25 +01:00
BlockDevices.h
Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
2012-11-04 23:24:00 +01:00
DirectoryFileSystem.cpp
Make the directory test pass
2012-11-14 21:24:57 +00:00
DirectoryFileSystem.h
Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
2012-11-04 23:24:00 +01:00
FileSystem.h
Module loading fixes - proper module blacklisting, correct some error codes
2012-11-05 12:02:09 +01:00
ISOFileSystem.cpp
Various warning, logging, jit fixes
2012-11-17 19:56:28 +01:00
ISOFileSystem.h
Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
2012-11-04 23:24:00 +01:00
MetaFileSystem.cpp
Some games appear to use host0 as current directory ?
2012-11-09 13:39:34 +01:00
MetaFileSystem.h
Switch to "GPL 2.0 or later" for various reasons. I wrote most of the code I imported from Dolphin (which is GPL2-but-not-later), so it should be OK.
2012-11-04 23:24:00 +01:00
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