Logo
Explore Help
Sign In
preserve-emulation/ppsspp
Watch 1
Star 0 Fork 0
mirror of https://github.com/hrydgard/ppsspp.git synced 2026-10-27 04:08:37 +01:00
Code Issues Packages Projects Releases Wiki Activity
Files
45def772eeb3ed908ebb9cd478504db8ffd80461
ppsspp/GPU/Directx9
T
History
Henrik Rydgård 45def772ee Move the depal cache instance ownership to TextureCacheCommon
2022-08-06 18:27:03 +02:00
..
DrawEngineDX9.cpp
State handling reordering in D3D11 and D3D9 backends.
2022-08-05 23:07:01 +02:00
DrawEngineDX9.h
More work on detangling the concepts and making things make more sense.
2020-11-08 13:14:23 +01:00
FramebufferManagerDX9.cpp
Delete more unused code
2022-08-03 22:47:31 +02:00
FramebufferManagerDX9.h
Delete more unused code
2022-08-03 22:47:31 +02:00
GPU_DX9.cpp
Remove unnecessary complexity from the D3D9 state cache
2022-07-24 21:26:40 +02:00
GPU_DX9.h
Switch over D3D9 as well. Buggy, will debug after unification
2022-08-06 18:27:03 +02:00
ShaderManagerDX9.cpp
State handling reordering in D3D11 and D3D9 backends.
2022-08-05 23:07:01 +02:00
ShaderManagerDX9.h
Global: Reduce includes of common headers.
2022-01-30 16:35:33 -08:00
StateMappingDX9.cpp
State handling reordering in D3D11 and D3D9 backends.
2022-08-05 23:07:01 +02:00
StateMappingDX9.h
Move all the GL/D3D9 FBO code into thin3d.
2017-02-06 11:40:16 +01:00
TextureCacheDX9.cpp
Move the depal cache instance ownership to TextureCacheCommon
2022-08-06 18:27:03 +02:00
TextureCacheDX9.h
Move the depal cache instance ownership to TextureCacheCommon
2022-08-06 18:27:03 +02:00
Powered by Gitea Version: 28.2.0 Page: 523ms Template: 5ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API