mirror of
https://github.com/hrydgard/ppsspp.git
synced 2026-08-31 17:55:23 +02:00
- AudioEngine.mm/.h: not in the source list at all, only in the ARC set_source_files_properties list, and written for manual retain/release ([super dealloc]), so it couldn't have compiled under ARC anyway. The actual audio path is iOSCoreAudio.mm. - DisplayManager.mm: empty file, referenced nowhere. - iOSCoreAudioSetDisplayConnected: never called, so g_displayConnected was always false and the external-display branch in UpdateSession unreachable. Also dropped an unused local there. - AppDelegate: the "screen" property was never assigned, so both view controllers were setting their frame from [nil bounds], i.e. CGRectZero. The window sizes the root view anyway. Also removed the stale launchPPSSPP:argv: declaration (it lives on SceneDelegate now), a forward declaration of a PPSSPPViewController protocol that doesn't exist, and an unreachable return. - getView: declared on the base class and implemented identically in both subclasses, called by nobody. - bindDefaultFBO: moved the empty implementation to the base class so it isn't missing there, and dropped the Metal no-op override. - The unused delta/lastTimestamp computation in displayLinkFired. Also fixed the viewWillAppear/viewWillDisappear log messages in the GL view controller, which claimed to resume and pause the display link but don't. The getView and bindDefaultFBO changes clear three -Wincomplete-implementation warnings, and the AppDelegate.h one clears a fourth. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01JZk5y4Fzw811WJoNWZb8Sc
22 lines
637 B
Objective-C
22 lines
637 B
Objective-C
// AppDelegate.h boilerplate
|
|
|
|
#import <UIKit/UIKit.h>
|
|
|
|
#include <string_view>
|
|
|
|
@interface AppDelegate : UIResponder <UIApplicationDelegate>
|
|
|
|
@property (strong, nonatomic) UIWindow *window;
|
|
@property (nonatomic, strong) NSDictionary *launchOptions;
|
|
|
|
- (void)processFilePath:(NSString *)path;
|
|
|
|
// Exports the game library to a caller app via a URL scheme callback.
|
|
// The caller requests it with "ppsspp://gameInfo?scheme=<callerScheme>", and
|
|
// PPSSPP responds by opening "<callerScheme>://ppsspp?games=<base64url-json>".
|
|
- (void)exportLibraryToScheme:(NSString *)callerScheme;
|
|
|
|
@end
|
|
|
|
void copyDeepLinkForPath(std::string_view filePath);
|