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These KernelObject subclasses (and their Native* status structs) were private implementation details of their respective .cpp files. Move them into the matching .h instead, so external code - specifically the upcoming WebSocket kernel-object introspection endpoints - can read a live object's state directly via kernelObjects.Get<T>()/Iterate<T>(), the same way PSPModule/PSPThread already can. Read-only by convention: nothing outside each file should call DoState() or otherwise mutate these; the fields are public here for that file's own pre-existing use, not an invitation to write from elsewhere. To avoid pulling each type's full dependency set (Memory::, BlockAllocator, CoreTiming, HLEKernel::...) into headers many other files include, non-trivial method bodies (DoState, and MsgPipe's buffer/wait-list management) are declared in the header but still defined out-of-line in the .cpp, same as before - only genuinely trivial one-liners went inline. KernelObjectPool also gains IterateAll(), a type-agnostic sibling of the existing Iterate<T>() - walks every live kernel object regardless of type, for a coarse "what's alive right now" overview. No behavior change - this is a pure visibility/declaration-vs-definition move, not new functionality. That lands in a follow-up commit. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01GZq8ZtJmFY7bkX5FVkr3P9
117 lines
4.8 KiB
C++
117 lines
4.8 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#pragma once
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#include <map>
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#include <vector>
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#include "Core/HLE/sceKernel.h"
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#include "Core/HLE/ErrorCodes.h"
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#include "Core/MemMap.h"
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class PointerWrap;
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struct NativeMsgPipe {
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SceSize_le size;
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char name[32];
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SceUInt_le attr;
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s32_le bufSize;
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s32_le freeSize;
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s32_le numSendWaitThreads;
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s32_le numReceiveWaitThreads;
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};
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struct MsgPipeWaitingThread {
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SceUID threadID;
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u32 bufAddr;
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u32 bufSize;
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// Free space at the end for receive, valid/free to read bytes from end for send.
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u32 freeSize;
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s32 waitMode;
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PSPPointer<u32_le> transferredBytes;
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u64 pausedTimeout;
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bool IsStillWaiting(SceUID waitID) const;
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void WriteCurrentTimeout(SceUID waitID) const;
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void Complete(SceUID waitID, int result) const;
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void Cancel(SceUID waitID, int result) const;
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void ReadBuffer(u32 destPtr, u32 len);
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void WriteBuffer(u32 srcPtr, u32 len);
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bool operator ==(const SceUID &otherThreadID) const {
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return threadID == otherThreadID;
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}
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};
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// Exposed here (rather than kept private to sceKernelMsgPipe.cpp) so the WebSocket debugger can
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// read a live object's state directly via kernelObjects.Get<MsgPipe>()/Iterate<MsgPipe>() - see
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// HLEKernelObjectSubscriber.cpp. That's a read-only use: nothing outside this file should call
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// any of these methods (DoState, the Check*/Sort*/Add* helpers, etc.) or otherwise mutate a
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// MsgPipe - it's public here for this file's own use as before, not an invitation to write to it
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// from elsewhere. Method bodies stay defined in the .cpp (only the trivial one-liners are
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// inline), so this header doesn't need to pull in Memory::/BlockAllocator/CoreTiming.
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struct MsgPipe : public KernelObject {
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const char *GetName() override { return nmp.name; }
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const char *GetTypeName() override { return GetStaticTypeName(); }
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static const char *GetStaticTypeName() { return "MsgPipe"; }
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static u32 GetMissingErrorCode() { return SCE_KERNEL_ERROR_UNKNOWN_MPPID; }
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static int GetStaticIDType() { return SCE_KERNEL_TMID_Mpipe; }
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int GetIDType() const override { return SCE_KERNEL_TMID_Mpipe; }
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MsgPipe();
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~MsgPipe();
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u32 GetUsedSize();
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void AddWaitingThread(std::vector<MsgPipeWaitingThread> &list, SceUID id, u32 addr, u32 size, int waitMode, u32 transferredBytesAddr);
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void AddSendWaitingThread(SceUID id, u32 addr, u32 size, int waitMode, u32 transferredBytesAddr);
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void AddReceiveWaitingThread(SceUID id, u32 addr, u32 size, int waitMode, u32 transferredBytesAddr);
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bool CheckSendThreads();
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bool CheckReceiveThreads();
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void SortThreads(std::vector<MsgPipeWaitingThread> &waitingThreads, bool usePrio);
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void SortReceiveThreads();
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void SortSendThreads();
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void RemoveReceiveWaitingThread(SceUID threadID);
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void RemoveSendWaitingThread(SceUID threadID);
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void DoState(PointerWrap &p) override;
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NativeMsgPipe nmp;
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std::vector<MsgPipeWaitingThread> sendWaitingThreads;
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std::vector<MsgPipeWaitingThread> receiveWaitingThreads;
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// Key is the callback id it was for, or if no callback, the thread id.
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std::map<SceUID, MsgPipeWaitingThread> pausedSendWaits;
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std::map<SceUID, MsgPipeWaitingThread> pausedReceiveWaits;
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u32 buffer;
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};
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int sceKernelCreateMsgPipe(const char *name, int partition, u32 attr, u32 size, u32 optionsPtr);
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int sceKernelDeleteMsgPipe(SceUID uid);
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int sceKernelSendMsgPipe(SceUID uid, u32 sendBufAddr, u32 sendSize, u32 waitMode, u32 resultAddr, u32 timeoutPtr);
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int sceKernelSendMsgPipeCB(SceUID uid, u32 sendBufAddr, u32 sendSize, u32 waitMode, u32 resultAddr, u32 timeoutPtr);
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int sceKernelTrySendMsgPipe(SceUID uid, u32 sendBufAddr, u32 sendSize, u32 waitMode, u32 resultAddr);
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int sceKernelReceiveMsgPipe(SceUID uid, u32 receiveBufAddr, u32 receiveSize, u32 waitMode, u32 resultAddr, u32 timeoutPtr);
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int sceKernelReceiveMsgPipeCB(SceUID uid, u32 receiveBufAddr, u32 receiveSize, u32 waitMode, u32 resultAddr, u32 timeoutPtr);
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int sceKernelTryReceiveMsgPipe(SceUID uid, u32 receiveBufAddr, u32 receiveSize, u32 waitMode, u32 resultAddr);
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int sceKernelCancelMsgPipe(SceUID uid, u32 numSendThreadsAddr, u32 numReceiveThreadsAddr);
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int sceKernelReferMsgPipeStatus(SceUID uid, u32 statusPtr);
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void __KernelMsgPipeInit();
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void __KernelMsgPipeDoState(PointerWrap &p);
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KernelObject *__KernelMsgPipeObject();
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