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These KernelObject subclasses (and their Native* status structs) were private implementation details of their respective .cpp files. Move them into the matching .h instead, so external code - specifically the upcoming WebSocket kernel-object introspection endpoints - can read a live object's state directly via kernelObjects.Get<T>()/Iterate<T>(), the same way PSPModule/PSPThread already can. Read-only by convention: nothing outside each file should call DoState() or otherwise mutate these; the fields are public here for that file's own pre-existing use, not an invitation to write from elsewhere. To avoid pulling each type's full dependency set (Memory::, BlockAllocator, CoreTiming, HLEKernel::...) into headers many other files include, non-trivial method bodies (DoState, and MsgPipe's buffer/wait-list management) are declared in the header but still defined out-of-line in the .cpp, same as before - only genuinely trivial one-liners went inline. KernelObjectPool also gains IterateAll(), a type-agnostic sibling of the existing Iterate<T>() - walks every live kernel object regardless of type, for a coarse "what's alive right now" overview. No behavior change - this is a pure visibility/declaration-vs-definition move, not new functionality. That lands in a follow-up commit. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01GZq8ZtJmFY7bkX5FVkr3P9
94 lines
3.3 KiB
C++
94 lines
3.3 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#pragma once
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#include <cstdio>
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#include <map>
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#include <vector>
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#include "Core/HLE/sceKernel.h"
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#include "Core/HLE/ErrorCodes.h"
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class PointerWrap;
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struct NativeEventFlag {
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u32_le size;
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char name[KERNELOBJECT_MAX_NAME_LENGTH + 1];
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u32_le attr;
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u32_le initPattern;
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u32_le currentPattern;
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s32_le numWaitThreads;
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};
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struct EventFlagTh {
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SceUID threadID;
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u32 bits;
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u32 wait;
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u32 outAddr;
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u64 pausedTimeout;
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bool operator ==(const SceUID &otherThreadID) const {
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return threadID == otherThreadID;
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}
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};
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// Exposed here (rather than kept private to sceKernelEventFlag.cpp) so the WebSocket debugger
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// can read a live object's state directly via kernelObjects.Get<EventFlag>()/Iterate<EventFlag>()
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// - see HLEKernelObjectSubscriber.cpp. That's a read-only use: nothing outside this file should
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// call DoState() or otherwise mutate an EventFlag - it's public here for this file's own use as
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// before, not an invitation to write to it from elsewhere.
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class EventFlag : public KernelObject {
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public:
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const char *GetName() override { return nef.name; }
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const char *GetTypeName() override { return GetStaticTypeName(); }
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static const char *GetStaticTypeName() { return "EventFlag"; }
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void GetQuickInfo(char *ptr, int size) override {
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snprintf(ptr, size, "init=%08x cur=%08x numwait=%i",
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nef.initPattern,
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nef.currentPattern,
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nef.numWaitThreads);
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}
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static u32 GetMissingErrorCode() {
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return SCE_KERNEL_ERROR_UNKNOWN_EVFID;
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}
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static int GetStaticIDType() { return SCE_KERNEL_TMID_EventFlag; }
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int GetIDType() const override { return SCE_KERNEL_TMID_EventFlag; }
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void DoState(PointerWrap &p) override;
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NativeEventFlag nef;
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std::vector<EventFlagTh> waitingThreads;
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// Key is the callback id it was for, or if no callback, the thread id.
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std::map<SceUID, EventFlagTh> pausedWaits;
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};
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int sceKernelCreateEventFlag(const char *name, u32 flag_attr, u32 flag_initPattern, u32 optPtr);
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u32 sceKernelClearEventFlag(SceUID id, u32 bits);
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u32 sceKernelDeleteEventFlag(SceUID uid);
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u32 sceKernelSetEventFlag(SceUID id, u32 bitsToSet);
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int sceKernelWaitEventFlag(SceUID id, u32 bits, u32 wait, u32 outBitsPtr, u32 timeoutPtr);
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int sceKernelWaitEventFlagCB(SceUID id, u32 bits, u32 wait, u32 outBitsPtr, u32 timeoutPtr);
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int sceKernelPollEventFlag(SceUID id, u32 bits, u32 wait, u32 outBitsPtr);
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u32 sceKernelReferEventFlagStatus(SceUID id, u32 statusPtr);
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u32 sceKernelCancelEventFlag(SceUID uid, u32 pattern, u32 numWaitThreadsPtr);
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void __KernelEventFlagInit();
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void __KernelEventFlagDoState(PointerWrap &p);
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KernelObject *__KernelEventFlagObject();
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