Files
ppsspp/Core/CMakeLists.txt
T
Henrik RydgårdandClaude Opus 5 c5e7c4890a Debugger: decode DWARF line info, and show source locations
Homebrew commonly ships its unstripped ELF next to the EBOOT, which is already
how the symbol loader turns z_un_08841f98 into a function name. That same ELF
carries a DWARF .debug_line section, so the addresses can be mapped to source
files and lines too - and a backtrace stops being four hex numbers:

  08841f98  move sp,fp          mesh.zig:163
  0883afa4  li v0,0x0           MenuState.zig:821
  088260d8  andi at,v0,0xFFFF   State.zig:40
  0882a27c  andi at,v0,0xFFFF   engine.zig:468

Surfaced in three places: per frame in hle.backtrace, in the "hit" object that
cpu.breakpoint.hit and cpu.stepping share, and appended to the disassembly
window's status bar. The breakpoint case keys on the pc rather than the address,
since for a memory breakpoint the useful source location is the instruction that
did the access, not the data it touched.

Storage is a plain sorted table of absolute addresses per module. SymbolMap
keeps module-relative addresses because its .ppsym files are meant to be
reloaded by a different game that pulls in the same module; none of this is ever
written anywhere - it's regenerated from the ELF each boot - so there'd be
nothing for relative addresses to buy. Each module owns its own rows and file
names outright and is keyed the way SymbolMap::UnloadModule is, so unloading one
module drops its lines and nobody else's.

The subtle part is end-of-sequence markers. Without them a lookup for an address
in a gap - a compilation unit built without debug info - confidently reports the
last line of an unrelated file. A prototype run over one test binary
mis-attributed 70 of its 349 functions that way, so sequence ends are recorded
as rows with line 0 and a lookup landing on one reports nothing instead.

DWARF 2 through 4 are decoded (psp-gcc emits 2, Zig 4). Version 5 re-encoded the
file table, so those units are skipped with a warning rather than mis-parsed -
nothing targeting the PSP produces it today.

Scope, since it's narrower than it sounds: PRX conversion strips every .debug
section. I checked all 437 pspautotests .prx and CrossCraft's own app.prx -
none have any. Of 24 installed homebrew EBOOTs, zero carry debug info; CrossCraft
only does because it ships app.elf separately. So this helps someone developing
homebrew, and does nothing at all for a commercial game.

Costs about 1.2 MB for a large Zig binary (98383 rows, 438 files) and nothing
for anything without debug info. Follows bAutoSaveLoadSymbols like the symbols
do.

pspautotests 314/314, UnitTest 55/55, CoreUWP builds.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01GZq8ZtJmFY7bkX5FVkr3P9
2026-08-18 13:42:14 +02:00

815 lines
21 KiB
CMake

set(CoreExtra)
set(aemu_postoffice
${CMAKE_SOURCE_DIR}/ext/aemu_postoffice/client/postoffice.c
${CMAKE_SOURCE_DIR}/ext/aemu_postoffice/client/postoffice_mem_stdc.c
${CMAKE_SOURCE_DIR}/ext/aemu_postoffice/client/mutex_impl_cpp.cpp
${CMAKE_SOURCE_DIR}/ext/aemu_postoffice/client/delay_impl_cpp.cpp
${CMAKE_SOURCE_DIR}/ext/aemu_postoffice/client/log_impl_ppsspp.cpp
)
if(WIN32)
list(APPEND aemu_postoffice
${CMAKE_SOURCE_DIR}/ext/aemu_postoffice/client/sock_impl_windows.c
)
endif()
if(LINUX OR ANDROID OR MACOSX OR IOS OR BSD)
list(APPEND aemu_postoffice
${CMAKE_SOURCE_DIR}/ext/aemu_postoffice/client/sock_impl_linux.c
)
endif()
list(APPEND CoreExtra
MIPS/IR/IRAnalysis.cpp
MIPS/IR/IRAnalysis.h
MIPS/IR/IRCompALU.cpp
MIPS/IR/IRCompBranch.cpp
MIPS/IR/IRCompFPU.cpp
MIPS/IR/IRCompLoadStore.cpp
MIPS/IR/IRCompVFPU.cpp
MIPS/IR/IRFrontend.cpp
MIPS/IR/IRFrontend.h
MIPS/IR/IRInst.cpp
MIPS/IR/IRInst.h
MIPS/IR/IRInterpreter.cpp
MIPS/IR/IRInterpreter.h
MIPS/IR/IRJit.cpp
MIPS/IR/IRJit.h
MIPS/IR/IRNativeCommon.cpp
MIPS/IR/IRNativeCommon.h
MIPS/IR/IRPassSimplify.cpp
MIPS/IR/IRPassSimplify.h
MIPS/IR/IRRegCache.cpp
MIPS/IR/IRRegCache.h
)
list(APPEND CoreExtra
MIPS/ARM/ArmAsm.cpp
MIPS/ARM/ArmCompALU.cpp
MIPS/ARM/ArmCompBranch.cpp
MIPS/ARM/ArmCompFPU.cpp
MIPS/ARM/ArmCompLoadStore.cpp
MIPS/ARM/ArmCompVFPU.cpp
MIPS/ARM/ArmCompReplace.cpp
MIPS/ARM/ArmJit.cpp
MIPS/ARM/ArmJit.h
MIPS/ARM/ArmRegCache.cpp
MIPS/ARM/ArmRegCache.h
MIPS/ARM/ArmRegCacheFPU.cpp
MIPS/ARM/ArmRegCacheFPU.h
)
list(APPEND CoreExtra
MIPS/ARM64/Arm64Asm.cpp
MIPS/ARM64/Arm64CompALU.cpp
MIPS/ARM64/Arm64CompBranch.cpp
MIPS/ARM64/Arm64CompFPU.cpp
MIPS/ARM64/Arm64CompLoadStore.cpp
MIPS/ARM64/Arm64CompVFPU.cpp
MIPS/ARM64/Arm64CompReplace.cpp
MIPS/ARM64/Arm64Jit.cpp
MIPS/ARM64/Arm64Jit.h
MIPS/ARM64/Arm64RegCache.cpp
MIPS/ARM64/Arm64RegCache.h
MIPS/ARM64/Arm64RegCacheFPU.cpp
MIPS/ARM64/Arm64RegCacheFPU.h
MIPS/ARM64/Arm64IRAsm.cpp
MIPS/ARM64/Arm64IRCompALU.cpp
MIPS/ARM64/Arm64IRCompBranch.cpp
MIPS/ARM64/Arm64IRCompFPU.cpp
MIPS/ARM64/Arm64IRCompLoadStore.cpp
MIPS/ARM64/Arm64IRCompSystem.cpp
MIPS/ARM64/Arm64IRCompVec.cpp
MIPS/ARM64/Arm64IRJit.cpp
MIPS/ARM64/Arm64IRJit.h
MIPS/ARM64/Arm64IRRegCache.cpp
MIPS/ARM64/Arm64IRRegCache.h
Util/DisArm64.cpp
)
list(APPEND CoreExtra
MIPS/x86/Asm.cpp
MIPS/x86/CompALU.cpp
MIPS/x86/CompBranch.cpp
MIPS/x86/CompFPU.cpp
MIPS/x86/CompLoadStore.cpp
MIPS/x86/CompVFPU.cpp
MIPS/x86/CompReplace.cpp
MIPS/x86/Jit.cpp
MIPS/x86/Jit.h
MIPS/x86/JitSafeMem.cpp
MIPS/x86/JitSafeMem.h
MIPS/x86/RegCache.cpp
MIPS/x86/RegCache.h
MIPS/x86/RegCacheFPU.cpp
MIPS/x86/RegCacheFPU.h
MIPS/x86/X64IRAsm.cpp
MIPS/x86/X64IRCompALU.cpp
MIPS/x86/X64IRCompBranch.cpp
MIPS/x86/X64IRCompFPU.cpp
MIPS/x86/X64IRCompLoadStore.cpp
MIPS/x86/X64IRCompSystem.cpp
MIPS/x86/X64IRCompVec.cpp
MIPS/x86/X64IRJit.cpp
MIPS/x86/X64IRJit.h
MIPS/x86/X64IRRegCache.cpp
MIPS/x86/X64IRRegCache.h
)
list(APPEND CoreExtra
MIPS/RiscV/RiscVAsm.cpp
MIPS/RiscV/RiscVCompALU.cpp
MIPS/RiscV/RiscVCompBranch.cpp
MIPS/RiscV/RiscVCompFPU.cpp
MIPS/RiscV/RiscVCompLoadStore.cpp
MIPS/RiscV/RiscVCompSystem.cpp
MIPS/RiscV/RiscVCompVec.cpp
MIPS/RiscV/RiscVJit.cpp
MIPS/RiscV/RiscVJit.h
MIPS/RiscV/RiscVRegCache.cpp
MIPS/RiscV/RiscVRegCache.h
)
list(APPEND CoreExtra
MIPS/LoongArch64/LoongArch64Asm.cpp
MIPS/LoongArch64/LoongArch64CompALU.cpp
MIPS/LoongArch64/LoongArch64CompBranch.cpp
MIPS/LoongArch64/LoongArch64CompFPU.cpp
MIPS/LoongArch64/LoongArch64CompLoadStore.cpp
MIPS/LoongArch64/LoongArch64CompSystem.cpp
MIPS/LoongArch64/LoongArch64CompVec.cpp
MIPS/LoongArch64/LoongArch64Jit.cpp
MIPS/LoongArch64/LoongArch64Jit.h
MIPS/LoongArch64/LoongArch64RegCache.cpp
MIPS/LoongArch64/LoongArch64RegCache.h
)
if(NOT MOBILE_DEVICE)
list(APPEND CoreExtra
AVIDump.cpp
AVIDump.h
WaveFile.cpp
WaveFile.h
)
endif()
if((MACOSX OR IOS) AND NOT LIBRETRO)
list(APPEND CoreExtra
Util/DarwinFileSystemServices.mm
Util/DarwinFileSystemServices.h)
endif()
set(CmdLine)
if(NOT LIBRETRO)
list(APPEND CmdLine
CmdLine.cpp
CmdLine.h
)
endif()
# miniUPnPc integration (MiniUPnPc supposed to works on any POSIX system, not sure if some of these are redundant/not needed tho)
#
# The add_compile_definitions()/target_link_libraries(Core ...) split below looks awkward, but it's
# required: add_compile_definitions() only affects targets created *after* the call, and
# target_link_libraries(Core ...) requires the Core target to already exist. So the defines have to
# land before add_library(Core STATIC ...) further up this file, while linking miniupnpc into Core
# has to happen after it. Previously this whole block sat after add_library(Core STATIC ...), which
# meant Core/Util/PortManager.cpp (built as part of that same add_library call) never actually saw
# WITH_UPNP or any of the other defines below - UPnP support was silently compiled out everywhere.
if(USE_MINIUPNPC)
if(USE_SYSTEM_MINIUPNPC)
find_package(MINIUPNPC REQUIRED)
add_compile_definitions(WITH_UPNP)
else()
set (MINIUPNPC_VERSION 2.2) # used by miniupnpcstrings.h.cmake
set (MINIUPNPC_API_VERSION 18)
option(UPNPC_BUILD_STATIC "Build static library" TRUE)
option(NO_GETADDRINFO "Define NO_GETADDRINFO" FALSE)
mark_as_advanced(NO_GETADDRINFO)
if (NO_GETADDRINFO)
add_compile_definitions(NO_GETADDRINFO)
endif()
if (NOT WIN32)
add_compile_definitions (MINIUPNPC_SET_SOCKET_TIMEOUT)
add_compile_definitions (_BSD_SOURCE _DEFAULT_SOURCE _POSIX_C_SOURCE=200112L)
endif()
if (MACOSX)
add_compile_definitions (_DARWIN_C_SOURCE)
endif()
if(WIN32)
add_compile_definitions(WIN32 MINIUPNP_EXPORTS)
else()
add_compile_options(-fPIC)
endif()
add_compile_definitions(WITH_UPNP MINIUPNP_STATICLIB)
set(MINIUPNP_DIR "${CMAKE_SOURCE_DIR}/ext/miniupnp/miniupnpc")
include_directories(${CMAKE_CURRENT_BINARY_DIR})
include_directories(${CMAKE_SOURCE_DIR}/ext/miniupnp/miniupnpc/src)
include_directories(${CMAKE_SOURCE_DIR}/ext/miniupnp/miniupnpc/include)
configure_file(${MINIUPNP_DIR}/miniupnpcstrings.h.cmake ${CMAKE_CURRENT_BINARY_DIR}/miniupnpcstrings.h) # by default miniupnp repo doesn't contains miniupnpcstrings.h and need to be generated
set(MINIUPNPC_SOURCES
# the needed bits of miniupnpc (no python module, no tests, no cli)
${MINIUPNP_DIR}/src/addr_is_reserved.c
${MINIUPNP_DIR}/src/connecthostport.c
${MINIUPNP_DIR}/src/igd_desc_parse.c
${MINIUPNP_DIR}/src/minisoap.c
${MINIUPNP_DIR}/src/minissdpc.c
${MINIUPNP_DIR}/src/miniupnpc.c
#${MINIUPNP_DIR}/miniupnpcmodule.c
${MINIUPNP_DIR}/src/miniwget.c
${MINIUPNP_DIR}/src/minixml.c
${MINIUPNP_DIR}/src/portlistingparse.c
${MINIUPNP_DIR}/src/receivedata.c
#${MINIUPNP_DIR}/upnpc.c # causing an error due to already existing _main()
${MINIUPNP_DIR}/src/upnpcommands.c
${MINIUPNP_DIR}/src/upnpdev.c
${MINIUPNP_DIR}/src/upnperrors.c
${MINIUPNP_DIR}/src/upnpreplyparse.c
${CMAKE_CURRENT_BINARY_DIR}/miniupnpcstrings.h
)
if (NOT WIN32 AND NOT CMAKE_SYSTEM_NAME STREQUAL "AmigaOS")
#set(MINIUPNPC_SOURCES ${MINIUPNPC_SOURCES} minissdpc.c) # causing an error due to duplication in MINIUPNPC_SOURCES?
endif()
if (WIN32)
set_source_files_properties(${MINIUPNPC_SOURCES} PROPERTIES COMPILE_DEFINITIONS "MINIUPNP_STATICLIB;MINIUPNP_EXPORTS")
list(PREPEND LDLIBS ws2_32 iphlpapi)
#elseif (CMAKE_SYSTEM_NAME STREQUAL "Solaris")
# find_library (SOCKET_LIBRARY NAMES socket)
# find_library (NSL_LIBRARY NAMES nsl)
# find_library (RESOLV_LIBRARY NAMES resolv)
# set (LDLIBS ${SOCKET_LIBRARY} ${NSL_LIBRARY} ${RESOLV_LIBRARY} ${LDLIBS})
endif()
endif()
endif()
add_library(Core STATIC
${CoreExtra}
${CmdLine}
Config.cpp
Config.h
ConfigSettings.cpp
ConfigSettings.h
ConfigValues.h
ControlMapper.cpp
ControlMapper.h
Core.cpp
Core.h
Compatibility.cpp
Compatibility.h
CoreParameter.h
CoreTiming.cpp
CoreTiming.h
CwCheat.cpp
CwCheat.h
FrameTiming.cpp
FrameTiming.h
HDRemaster.cpp
HDRemaster.h
Instance.cpp
Instance.h
KeyMap.cpp
KeyMap.h
KeyMapDefaults.cpp
KeyMapDefaults.h
LuaContext.cpp
LuaContext.h
RetroAchievements.h
RetroAchievements.cpp
TiltEventProcessor.h
TiltEventProcessor.cpp
WebServer.cpp
WebServer.h
Debugger/Breakpoints.cpp
Debugger/Breakpoints.h
Debugger/DebugInterface.h
Debugger/LineInfo.cpp
Debugger/LineInfo.h
Debugger/MemBlockInfo.cpp
Debugger/MemBlockInfo.h
Debugger/SymbolMap.cpp
Debugger/SymbolMap.h
Debugger/Watch.h
Debugger/DisassemblyManager.cpp
Debugger/DisassemblyManager.h
Debugger/WebSocket.cpp
Debugger/WebSocket.h
Debugger/WebSocket/BreakpointSubscriber.cpp
Debugger/WebSocket/BreakpointSubscriber.h
Debugger/WebSocket/CPUCoreSubscriber.cpp
Debugger/WebSocket/CPUCoreSubscriber.h
Debugger/WebSocket/DisasmSubscriber.cpp
Debugger/WebSocket/DisasmSubscriber.h
Debugger/WebSocket/GameBroadcaster.cpp
Debugger/WebSocket/GameBroadcaster.h
Debugger/WebSocket/GameSubscriber.cpp
Debugger/WebSocket/GameSubscriber.h
Debugger/WebSocket/ClientConfigSubscriber.cpp
Debugger/WebSocket/ClientConfigSubscriber.h
Debugger/WebSocket/GPUBufferSubscriber.cpp
Debugger/WebSocket/GPUBufferSubscriber.h
Debugger/WebSocket/GPUDisasmSubscriber.cpp
Debugger/WebSocket/GPUDisasmSubscriber.h
Debugger/WebSocket/GPURecordSubscriber.cpp
Debugger/WebSocket/GPURecordSubscriber.h
Debugger/WebSocket/GPUStatsSubscriber.cpp
Debugger/WebSocket/GPUStatsSubscriber.h
Debugger/WebSocket/HLEKernelObjectSubscriber.cpp
Debugger/WebSocket/HLEKernelObjectSubscriber.h
Debugger/WebSocket/HLESubscriber.cpp
Debugger/WebSocket/HLESubscriber.h
Debugger/WebSocket/InputBroadcaster.cpp
Debugger/WebSocket/InputBroadcaster.h
Debugger/WebSocket/InputSubscriber.cpp
Debugger/WebSocket/InputSubscriber.h
Debugger/WebSocket/LogBroadcaster.cpp
Debugger/WebSocket/LogBroadcaster.h
Debugger/WebSocket/LogConfigSubscriber.cpp
Debugger/WebSocket/LogConfigSubscriber.h
Debugger/WebSocket/MemoryInfoSubscriber.cpp
Debugger/WebSocket/MemoryInfoSubscriber.h
Debugger/WebSocket/MemorySubscriber.cpp
Debugger/WebSocket/MemorySubscriber.h
Debugger/WebSocket/ReplaySubscriber.cpp
Debugger/WebSocket/ReplaySubscriber.h
Debugger/WebSocket/SteppingBroadcaster.cpp
Debugger/WebSocket/SteppingBroadcaster.h
Debugger/WebSocket/SteppingSubscriber.cpp
Debugger/WebSocket/SteppingSubscriber.h
Debugger/WebSocket/WebSocketUtils.cpp
Debugger/WebSocket/WebSocketUtils.h
Dialog/PSPDialog.cpp
Dialog/PSPDialog.h
Dialog/PSPGamedataInstallDialog.cpp
Dialog/PSPGamedataInstallDialog.h
Dialog/PSPMsgDialog.cpp
Dialog/PSPMsgDialog.h
Dialog/PSPNetconfDialog.cpp
Dialog/PSPNetconfDialog.h
Dialog/PSPNpSigninDialog.cpp
Dialog/PSPNpSigninDialog.h
Dialog/PSPOskDialog.cpp
Dialog/PSPOskDialog.h
Dialog/PSPOskConstants.cpp
Dialog/PSPOskConstants.h
Dialog/PSPPlaceholderDialog.cpp
Dialog/PSPPlaceholderDialog.h
Dialog/PSPSaveDialog.cpp
Dialog/PSPSaveDialog.h
Dialog/PSPScreenshotDialog.cpp
Dialog/PSPScreenshotDialog.h
Dialog/SavedataParam.cpp
Dialog/SavedataParam.h
ELF/ElfReader.cpp
ELF/ElfReader.h
ELF/PSPElfTypes.h
ELF/PBPReader.cpp
ELF/PBPReader.h
ELF/PrxDecrypter.cpp
ELF/PrxDecrypter.h
ELF/ParamSFO.cpp
ELF/ParamSFO.h
EmuThread.cpp
EmuThread.h
FFMPEGCompat.h
FileSystems/tlzrc.cpp
FileSystems/BlobFileSystem.cpp
FileSystems/BlobFileSystem.h
FileSystems/BlockDevices.cpp
FileSystems/BlockDevices.h
FileSystems/DirectoryFileSystem.cpp
FileSystems/DirectoryFileSystem.h
FileSystems/FileSystem.h
FileSystems/FileSystem.cpp
FileSystems/ISOFileSystem.cpp
FileSystems/ISOFileSystem.h
FileSystems/MetaFileSystem.cpp
FileSystems/MetaFileSystem.h
FileSystems/VirtualDiscFileSystem.cpp
FileSystems/VirtualDiscFileSystem.h
Font/PGF.cpp
Font/PGF.h
HLE/FunctionWrappers.h
HLE/HLE.cpp
HLE/HLE.h
HLE/HLEUtil.h
HLE/ReplaceTables.cpp
HLE/ReplaceTables.h
HLE/HLEHelperThread.cpp
HLE/HLEHelperThread.h
HLE/HLETables.cpp
HLE/HLETables.h
HLE/KernelWaitHelpers.h
HLE/PSPThreadContext.h
HLE/KUBridge.h
HLE/KUBridge.cpp
HLE/Plugins.h
HLE/Plugins.cpp
HLE/ThreadQueueList.h
HLE/__sceAudio.cpp
HLE/__sceAudio.h
HLE/sceAdler.cpp
HLE/sceAdler.h
HLE/AtracBase.h
HLE/AtracCtx.cpp
HLE/AtracCtx.h
HLE/AtracCtx2.cpp
HLE/AtracCtx2.h
HLE/NetInetConstants.cpp
HLE/NetInetConstants.h
HLE/SocketManager.cpp
HLE/SocketManager.h
HLE/sceAtrac.cpp
HLE/sceAtrac.h
HLE/sceAudio.cpp
HLE/sceAudiocodec.cpp
HLE/sceAudiocodec.h
HLE/sceAudioRouting.cpp
HLE/sceAudioRouting.h
HLE/sceAudio.h
HLE/sceCcc.h
HLE/sceCcc.cpp
HLE/sceChnnlsv.cpp
HLE/sceChnnlsv.h
HLE/sceCtrl.cpp
HLE/sceCtrl.h
HLE/sceDeflt.cpp
HLE/sceDeflt.h
HLE/sceDisplay.cpp
HLE/sceDisplay.h
HLE/sceDmac.cpp
HLE/sceDmac.h
HLE/sceG729.cpp
HLE/sceG729.h
HLE/sceGameUpdate.cpp
HLE/sceGameUpdate.h
HLE/sceGe.cpp
HLE/sceGe.h
HLE/sceFont.cpp
HLE/sceFont.h
HLE/sceHeap.cpp
HLE/sceHeap.h
HLE/sceHprm.cpp
HLE/sceHprm.h
HLE/sceHttp.cpp
HLE/sceHttp.h
HLE/sceImpose.cpp
HLE/sceImpose.h
HLE/sceIo.cpp
HLE/sceIo.h
HLE/sceJpeg.cpp
HLE/sceJpeg.h
HLE/sceKernel.cpp
HLE/sceKernel.h
HLE/sceKernelAlarm.cpp
HLE/sceKernelAlarm.h
HLE/sceKernelEventFlag.cpp
HLE/sceKernelEventFlag.h
HLE/sceKernelHeap.cpp
HLE/sceKernelHeap.h
HLE/sceKernelInterrupt.cpp
HLE/sceKernelInterrupt.h
HLE/sceKernelMbx.cpp
HLE/sceKernelMbx.h
HLE/sceKernelMemory.cpp
HLE/sceKernelMemory.h
HLE/sceKernelModule.cpp
HLE/sceKernelModule.h
HLE/sceKernelMsgPipe.cpp
HLE/sceKernelMsgPipe.h
HLE/sceKernelMutex.cpp
HLE/sceKernelMutex.h
HLE/sceKernelSemaphore.cpp
HLE/sceKernelSemaphore.h
HLE/sceKernelThread.cpp
HLE/sceKernelThread.h
HLE/sceKernelTime.cpp
HLE/sceKernelTime.h
HLE/sceKernelVTimer.cpp
HLE/sceKernelVTimer.h
HLE/sceMpeg.cpp
HLE/sceMpeg.h
HLE/sceNet.cpp
HLE/sceNet.h
HLE/sceNet_lib.cpp
HLE/sceNet_lib.h
HLE/NetAdhocCommon.cpp
HLE/NetAdhocCommon.h
HLE/sceNetAdhoc.cpp
HLE/sceNetAdhoc.h
${aemu_postoffice}
HLE/sceNetAdhocMatching.cpp
HLE/sceNetAdhocMatching.h
HLE/sceNetInet.cpp
HLE/sceNetInet.h
HLE/sceNetApctl.cpp
HLE/sceNetApctl.h
HLE/sceNetResolver.cpp
HLE/sceNetResolver.h
HLE/proAdhoc.h
HLE/proAdhoc.cpp
HLE/proAdhocServer.h
HLE/proAdhocServer.cpp
HLE/sceOpenPSID.cpp
HLE/sceOpenPSID.h
HLE/sceP3da.cpp
HLE/sceP3da.h
HLE/sceMt19937.cpp
HLE/sceMt19937.h
HLE/sceMd5.cpp
HLE/sceMd5.h
HLE/sceAac.cpp
HLE/sceAac.h
HLE/sceMp4.cpp
HLE/sceMp4.h
HLE/sceMp3.cpp
HLE/sceMp3.h
HLE/sceParseHttp.cpp
HLE/sceParseHttp.h
HLE/sceParseUri.cpp
HLE/sceParseUri.h
HLE/scePower.cpp
HLE/scePower.h
HLE/scePsmf.cpp
HLE/scePsmf.h
HLE/sceReg.cpp
HLE/sceReg.h
HLE/sceRtc.cpp
HLE/sceRtc.h
HLE/sceSas.cpp
HLE/sceSas.h
HLE/sceSfmt19937.cpp
HLE/sceSfmt19937.h
HLE/sceSha256.cpp
HLE/sceSha256.h
HLE/sceSircs.cpp
HLE/sceSircs.h
HLE/sceSsl.cpp
HLE/sceSsl.h
HLE/sceUmd.cpp
HLE/sceUmd.h
HLE/sceUsb.cpp
HLE/sceUsb.h
HLE/sceUsbAcc.cpp
HLE/sceUsbAcc.h
HLE/sceUsbCam.cpp
HLE/sceUsbCam.h
HLE/sceUsbGps.cpp
HLE/sceUsbGps.h
HLE/sceUsbMic.cpp
HLE/sceUsbMic.h
HLE/sceUtility.cpp
HLE/sceUtility.h
HLE/sceVaudio.cpp
HLE/sceVaudio.h
HLE/scePspNpDrm_user.cpp
HLE/scePspNpDrm_user.h
HLE/sceNp.cpp
HLE/sceNp.h
HLE/sceNp2.cpp
HLE/sceNp2.h
HLE/scePauth.cpp
HLE/scePauth.h
HW/SimpleAudioDec.cpp
HW/SimpleAudioDec.h
HW/Atrac3Standalone.cpp
HW/Atrac3Standalone.h
HW/SimpleAudioDec.h
HW/AsyncIOManager.cpp
HW/AsyncIOManager.h
HW/BufferQueue.cpp
HW/BufferQueue.h
HW/Camera.cpp
HW/Camera.h
HW/Display.cpp
HW/Display.h
HW/GranularMixer.cpp
HW/GranularMixer.h
HW/MediaEngine.cpp
HW/MediaEngine.h
HW/MpegDemux.cpp
HW/MpegDemux.h
HW/MemoryStick.cpp
HW/MemoryStick.h
HW/SasAudio.cpp
HW/SasAudio.h
HW/SasReverb.cpp
HW/SasReverb.h
HW/StereoResampler.cpp
HW/StereoResampler.h
Loaders.cpp
Loaders.h
FileLoaders/CachingFileLoader.cpp
FileLoaders/CachingFileLoader.h
FileLoaders/DiskCachingFileLoader.cpp
FileLoaders/DiskCachingFileLoader.h
FileLoaders/HTTPFileLoader.cpp
FileLoaders/HTTPFileLoader.h
FileLoaders/LocalFileLoader.cpp
FileLoaders/LocalFileLoader.h
FileLoaders/RamCachingFileLoader.cpp
FileLoaders/RamCachingFileLoader.h
FileLoaders/RetryingFileLoader.cpp
FileLoaders/RetryingFileLoader.h
FileLoaders/ZipFileLoader.cpp
FileLoaders/ZipFileLoader.h
MIPS/MIPS.cpp
MIPS/MIPS.h
MIPS/MIPSAnalyst.cpp
MIPS/MIPSAnalyst.h
MIPS/MIPSCodeUtils.cpp
MIPS/MIPSCodeUtils.h
MIPS/MIPSDebugInterface.cpp
MIPS/MIPSDebugInterface.h
MIPS/MIPSDis.cpp
MIPS/MIPSDis.h
MIPS/MIPSDisVFPU.cpp
MIPS/MIPSDisVFPU.h
MIPS/Interpreter.cpp
MIPS/Interpreter.h
MIPS/InterpreterDispatch.cpp
MIPS/InterpreterDispatch.h
MIPS/InterpreterVFPU.cpp
MIPS/InterpreterVFPU.h
MIPS/MIPSStackWalk.cpp
MIPS/MIPSStackWalk.h
MIPS/MIPSTables.cpp
MIPS/MIPSTables.h
MIPS/MIPSVFPUUtils.cpp
MIPS/MIPSVFPUUtils.h
MIPS/MIPSVFPUFallbacks.cpp
MIPS/MIPSVFPUFallbacks.h
MIPS/MIPSAsm.cpp
MIPS/MIPSAsm.h
MIPS/MIPSTracer.cpp
MIPS/MIPSTracer.h
MIPS/JitCommon/JitCommon.cpp
MIPS/JitCommon/JitCommon.h
MIPS/JitCommon/JitBlockCache.cpp
MIPS/JitCommon/JitBlockCache.h
MIPS/JitCommon/JitState.cpp
MIPS/JitCommon/JitState.h
Util/DisArm64.h
Util/DisArm64.cpp
MIPS/fake/FakeJit.cpp
MIPS/fake/FakeJit.h
MemFault.cpp
MemFault.h
MemMap.cpp
MemMap.h
MemMapFunctions.cpp
MemMapHelpers.h
PSPLoaders.cpp
PSPLoaders.h
Reporting.cpp
Reporting.h
Replay.cpp
Replay.h
SaveState.cpp
SaveState.h
SaveStateRewind.cpp
SaveStateRewind.h
Screenshot.cpp
Screenshot.h
System.cpp
System.h
Util/AtracTrack.cpp
Util/AtracTrack.h
Util/AudioFormat.cpp
Util/AudioFormat.h
Util/GameManager.cpp
Util/GameManager.h
Util/MemStick.cpp
Util/MemStick.h
Util/GameDB.cpp
Util/GameDB.h
Util/PathUtil.cpp
Util/PathUtil.h
Util/PortManager.cpp
Util/PortManager.h
Util/BlockAllocator.cpp
Util/BlockAllocator.h
Util/PPGeDraw.cpp
Util/PPGeDraw.h
Util/RecentFiles.cpp
Util/RecentFiles.h
Util/VideoPlayer.cpp
Util/VideoPlayer.h
${CMAKE_SOURCE_DIR}/ext/disarm.cpp
${CMAKE_SOURCE_DIR}/ext/disarm.h
${CMAKE_SOURCE_DIR}/ext/riscv-disas.cpp
${CMAKE_SOURCE_DIR}/ext/riscv-disas.h
${CMAKE_SOURCE_DIR}/ext/loongarch-disasm.cpp
${CMAKE_SOURCE_DIR}/ext/loongarch-disasm.h
${CMAKE_BINARY_DIR}/git-version.cpp
)
if((MACOSX OR IOS) AND NOT LIBRETRO)
set_source_files_properties(Util/DarwinFileSystemServices.mm
PROPERTIES COMPILE_FLAGS -fobjc-arc)
endif()
if(LIBRETRO)
target_include_directories(Core PRIVATE ${CMAKE_SOURCE_DIR}/libretro/libretro-common/include)
endif()
set(CoreExtraLibs)
if(ANDROID)
list(APPEND CoreExtraLibs android)
if(X86_64)
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -Wl,-Bsymbolic")
endif()
endif()
list(APPEND CoreExtraLibs armips)
target_link_libraries(Core GPU Common chdr kirk cityhash sfmt19937 xbrz xxhash rcheevos minimp3 at3_standalone lua
${CoreExtraLibs} ${CMAKE_DL_LIBS})
# Winsock
if(WIN32)
target_link_libraries(Core ws2_32)
endif()
if(NOT HTTPS_NOT_AVAILABLE)
target_link_libraries(Core naett)
endif()
target_compile_features(Core PUBLIC cxx_std_17)
if(FFmpeg_FOUND)
target_compile_definitions(Core PRIVATE USE_FFMPEG=1)
if (HAVE_LIBAVCODEC_CONST_AVCODEC)
target_compile_definitions(Core PRIVATE HAVE_LIBAVCODEC_CONST_AVCODEC=1)
endif()
set_target_properties(Core PROPERTIES NO_SYSTEM_FROM_IMPORTED true)
target_include_directories(Core BEFORE PUBLIC ${FFmpeg_INCLUDE_avcodec} ${FFmpeg_INCLUDE_avformat})
target_link_libraries(Core
FFmpeg::avcodec
FFmpeg::avformat
FFmpeg::avutil
FFmpeg::swresample
FFmpeg::swscale
${ZLIB_LIBRARY}
)
elseif(BUILD_BUNDLED_FFMPEG)
target_compile_definitions(Core PRIVATE USE_FFMPEG=1)
set_target_properties(Core PROPERTIES NO_SYSTEM_FROM_IMPORTED true)
target_link_libraries(Core
avcodec
avformat
avutil
swresample
swscale
${ZLIB_LIBRARY}
)
endif()
# Discord integration
if(USE_DISCORD AND NOT IOS AND NOT LIBRETRO)
target_link_libraries(Core discord-rpc)
endif()
# The other half of the miniUPnPc integration above: that half sets up the compile definitions
# (which had to happen before add_library(Core STATIC ...)), this half builds/links the library
# (which needs the Core target to already exist).
if(USE_MINIUPNPC)
if(USE_SYSTEM_MINIUPNPC)
target_include_directories(Core PRIVATE ${MINIUPNP_INCLUDE_DIR})
target_link_libraries(Core ${MINIUPNP_LIBRARY})
elseif(UPNPC_BUILD_STATIC)
add_library(miniupnpc STATIC ${MINIUPNPC_SOURCES})
target_link_libraries(Core miniupnpc ${LDLIBS})
set(UPNPC_LIBRARY miniupnpc)
if (MSVC)
# Suppress noise warnings
target_compile_definitions(miniupnpc PRIVATE _CRT_SECURE_NO_WARNINGS _WINSOCK_DEPRECATED_NO_WARNINGS)
endif()
if (WIN32)
target_link_libraries(miniupnpc ws2_32)
endif()
endif()
endif()
setup_target_project(Core Core)
# Generate git-version at build time.
add_custom_target(GitVersion DEPENDS something_that_never_exists)
set(WIN_VERSION_CMD "")
if (WIN32)
set(WIN_VERSION_CMD COMMAND ${CMAKE_SOURCE_DIR}/Windows/git-version-gen.cmd PPSSPPWindows)
endif()
add_custom_command(OUTPUT something_that_never_exists
COMMAND ${CMAKE_COMMAND} -DSOURCE_DIR=${CMAKE_SOURCE_DIR}
-DOUTPUT_DIR=${CMAKE_BINARY_DIR}
-P ${CMAKE_SOURCE_DIR}/git-version.cmake
${WIN_VERSION_CMD})
set_source_files_properties(${CMAKE_BINARY_DIR}/git-version.cpp
PROPERTIES GENERATED TRUE
SKIP_AUTOMOC ON)
add_dependencies(Core GitVersion)