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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-10-17 00:10:31 +02:00
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3f3fd5bf64c091b167c09ad57eb5f9eb4c06a7f2
ppsspp/Windows/GPU
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oltolm 87db979ed7 use ComPtr for D3D9
2024-08-25 12:08:31 +02:00
..
D3D9Context.cpp
use ComPtr for D3D9
2024-08-25 12:08:31 +02:00
D3D9Context.h
use ComPtr for D3D9
2024-08-25 12:08:31 +02:00
D3D11Context.cpp
Get rid of a lot of ifdefs around presentation mode. Instead, set things dynamically.
2023-08-14 11:02:29 +02:00
D3D11Context.h
Get rid of a lot of ifdefs around presentation mode. Instead, set things dynamically.
2023-08-14 11:02:29 +02:00
WindowsGLContext.cpp
Logging API change (refactor) (#19324)
2024-07-14 14:42:59 +02:00
WindowsGLContext.h
Get rid of a lot of ifdefs around presentation mode. Instead, set things dynamically.
2023-08-14 11:02:29 +02:00
WindowsGraphicsContext.h
Remove "SwapBuffers" from the GraphicsContext interface.
2023-08-11 01:57:02 +02:00
WindowsVulkanContext.cpp
Refactor: Merge the ChooseDevice function into CreateDevice
2024-07-17 10:31:49 +02:00
WindowsVulkanContext.h
Get rid of a lot of ifdefs around presentation mode. Instead, set things dynamically.
2023-08-14 11:02:29 +02:00
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