Logo
Explore Help
Sign In
preserve-emulation/ppsspp
Watch 1
Star 0
Fork 0
mirror of https://github.com/hrydgard/ppsspp.git synced 2026-07-25 16:24:53 +02:00
Code Issues Packages Projects Releases Wiki Activity
Files
3df6cb704f680d2fcff369cbdf2fad609e8559eb
ppsspp/GPU/Debugger
T
History
Unknown W. Brackets e47ee79899 GE Debugger: Allow GPU stepping while CPU stepping.
This can happen if you step into an update stall address call or similar.
2022-01-23 23:06:33 -08:00
..
Breakpoints.cpp
Merge base/basictypes.h into Common/Common.h (mostly).
2020-09-29 15:51:51 +02:00
Breakpoints.h
GPU: Add quick method for debugging.
2017-12-24 18:05:44 -08:00
Debugger.cpp
Common.h shouldn't include Log.h.
2020-10-04 11:42:14 +02:00
Debugger.h
GE Debugger: Allow relative prim counts.
2018-12-01 15:50:20 -08:00
Playback.cpp
GE Debugger: Use zstd for save states.
2021-04-11 09:13:10 -07:00
Playback.h
GE Debugger: Split playback into a separate file.
2019-06-23 18:49:27 -07:00
Record.cpp
Remove the old allocator visualizer. Keep the setting but hide it. Other feedback
2021-11-23 08:55:12 +01:00
Record.h
Introduce Path, start using it all over the place.
2021-05-13 10:39:16 +02:00
RecordFormat.h
GE Debugger: Use zstd for save states.
2021-04-11 09:13:10 -07:00
Stepping.cpp
GE Debugger: Allow GPU stepping while CPU stepping.
2022-01-23 23:06:33 -08:00
Stepping.h
GE Debugger: Add option to auto flush.
2022-01-22 13:12:59 -08:00
Powered by Gitea Version: 1.27.0 Page: 405ms Template: 6ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API