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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-10-16 07:50:28 +02:00
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3dd45c65618069a64ace5b68fa887964900fd698
ppsspp/Common/GPU/OpenGL
T
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Henrik Rydgård 70d1d8fa07 Replace the "GetCurrentStepId"-based state invalidation with callbacks
2022-11-24 10:52:42 +01:00
..
DataFormatGL.cpp
GLES: Use GL_LUMINANCE on GLES for indexed tex.
2022-10-08 17:32:11 -07:00
DataFormatGL.h
…
gl3stub.c
…
gl3stub.h
…
GLCommon.h
…
GLDebugLog.cpp
…
GLDebugLog.h
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GLFeatures.cpp
GLES: Add debug readback of stencil data.
2022-10-10 17:09:14 -07:00
GLFeatures.h
GLES: Add debug readback of stencil data.
2022-10-10 17:09:14 -07:00
GLQueueRunner.cpp
Make a lot more code VR build for all platforms
2022-11-06 14:36:51 +01:00
GLQueueRunner.h
Use GPU "use" flags to replace IsVRBuild in the renderer. It remains elsewhere.
2022-10-17 19:57:11 +02:00
GLRenderManager.cpp
Replace the "GetCurrentStepId"-based state invalidation with callbacks
2022-11-24 10:52:42 +01:00
GLRenderManager.h
Replace the "GetCurrentStepId"-based state invalidation with callbacks
2022-11-24 10:52:42 +01:00
GLSLProgram.cpp
…
GLSLProgram.h
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thin3d_gl.cpp
Replace the "GetCurrentStepId"-based state invalidation with callbacks
2022-11-24 10:52:42 +01:00
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