Files
ppsspp/GPU
Henrik RydgårdandClaude Opus 5 38d5ab657e Vulkan: Disable hardware texture scaling if the constant buffer fails to load
If reading the shader's constant buffer file failed, we'd skip writing descriptor
binding 4 but still dispatch the compute shader, which declares it - a statically
used but unwritten descriptor. It also re-read the missing file on every single
texture upload. Now we drop the scaling shaders instead, so following textures
take the CPU scaling path.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SGz54K3ZXa2Qzyc3aMEYyY
2026-09-04 12:10:03 -06:00
..
2026-09-04 10:41:31 -06:00
2026-06-02 14:53:37 +02:00
2026-07-16 15:03:20 +02:00
2026-08-15 18:31:20 +02:00
2026-07-14 15:28:21 +02:00