Logo
Explore Help
Sign In
preserve-emulation/ppsspp
Watch 1
Star 0
Fork 0
mirror of https://github.com/hrydgard/ppsspp.git synced 2026-09-08 21:53:39 +02:00
Code Issues Packages Projects Releases Wiki Activity
Files
360c5459b5fb064150fa69b8a4b50ea757e7089f
ppsspp/GPU/GLES
T
History
oltolm 9566065455 make compile on mingw-w64
2025-01-11 01:25:27 +01:00
..
DrawEngineGLES.cpp
Enable depth raster in all backends, not just Vulkan
2024-12-24 23:26:32 +01:00
DrawEngineGLES.h
Delete obsolete empty function ClearTrackedVertexArrays
2024-12-17 19:15:25 +01:00
FragmentTestCacheGLES.cpp
Do some cleanup of #includes in GPU
2024-12-18 13:57:26 +01:00
FragmentTestCacheGLES.h
[GPU] Make static and const methods if possible
2024-04-05 17:04:31 +03:00
FramebufferManagerGLES.cpp
Do some cleanup of #includes in GPU
2024-12-18 13:57:26 +01:00
FramebufferManagerGLES.h
Include file cleanup in framebuffer managers
2023-02-25 12:21:00 +01:00
GPU_GLES.cpp
Plumb in a GPUCommon pointer in the draw engines. (Hopefully can get rid of this later)
2024-12-15 13:53:27 +01:00
GPU_GLES.h
Do some cleanup of #includes in GPU
2024-12-18 13:57:26 +01:00
ShaderManagerGLES.cpp
Do some cleanup of #includes in GPU
2024-12-18 13:57:26 +01:00
ShaderManagerGLES.h
Do some cleanup of #includes in GPU
2024-12-18 13:57:26 +01:00
StateMappingGLES.cpp
Do some cleanup of #includes in GPU
2024-12-18 13:57:26 +01:00
StateMappingGLES.h
Move most GPU things to Common.
2020-10-04 23:39:02 +02:00
StencilBufferGLES.cpp
Do some cleanup of #includes in GPU
2024-12-18 13:57:26 +01:00
TextureCacheGLES.cpp
make compile on mingw-w64
2025-01-11 01:25:27 +01:00
TextureCacheGLES.h
make compile on mingw-w64
2025-01-11 01:25:27 +01:00
Powered by Gitea Version: 1.27.3 Page: 502ms Template: 5ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API