mirror of
https://github.com/hrydgard/ppsspp.git
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A PL080-like controller: channels 4-7 at 0xBC800180, run at once when enabled, following linked list items of five words (source, destination, next, control, configuration). Addresses are physical, and on the ME's bus (a master bit in the control word) the low ones are its eDRAM. Transfer size is in units of the source width. A finished channel with its interrupt bit set shows in 0x04, cleared through 0x08. 0xBC800100-0x10C set the LCD's framebuffer, which goes to sceDisplay. Pixel format 0 is 8888 (mcidclan's samples); others are logged. The colour space conversion registers (0x120-0x160) are only kept so far. Like the other ME devices, this answers only while the ME is emulated. mcidclan's dmacplus-me2sc and sc2me-then-me2sc samples show their transferred eDRAM. Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
424 lines
13 KiB
C++
424 lines
13 KiB
C++
// Copyright (c) 2012- PPSSPP Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0 or later versions.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official git repository and contact information can be found at
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// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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#include <algorithm>
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#include "Common/Log.h"
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#include "Common/Serialize/Serializer.h"
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#include "Common/Serialize/SerializeFuncs.h"
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#include "Core/Config.h"
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#include "Core/Core.h"
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#include "Core/CoreTiming.h"
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#include "Core/HLE/sceKernelInterrupt.h"
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#include "Core/MemMap.h"
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#include "Core/MIPS/MeCore.h"
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#include "Core/MIPS/Interpreter.h"
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#include "Core/MIPS/JitCommon/JitCommon.h"
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#include "Core/MIPS/MIPSAnalyst.h"
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#include "Core/MIPS/MIPSTables.h"
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namespace MeCore {
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// The ME's state after a reset, read on a PSP-1000 (a kernel-mode probe, not kept as a test: the
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// values left over from Sony's ME code aren't deterministic): COP0 register 22 is 1, which sends it
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// on to 0x40 from the reset vector; Status 0x20500404 (CU1, BEV, SR, IM2, ERL); the GPRs keep
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// whatever was in them, sp 0x801FFFE0 from Sony's code (top of the 2MB eDRAM); mfic 0; Count 0, and
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// it doesn't run, with ERL set or Status cleared.
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// Sysreg 0x40 read 0x20000002 and 0x50 0xD61D.
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static const u32 ME_CPU_ID = 1;
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static const u32 RESET_STATUS = 0x20500404;
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static const u32 STATUS_RESET_BITS = 0x00500004;
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// Pending interrupts are checked between runs of this many cycles at most.
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static const int INTERRUPT_CHECK_CYCLES = 256;
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enum : u32 {
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STATUS_IE = 0x01,
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STATUS_EXL = 0x02,
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STATUS_ERL = 0x04,
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CAUSE_IP2 = 0x0400, // The interrupt controller.
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CAUSE_IP7 = 0x8000, // Count reached Compare. Never on its own, since Count doesn't run.
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CAUSE_IP_MASK = 0xFF00,
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CAUSE_SOFT_IP = 0x0300,
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CAUSE_EXCCODE_BD = 0x8000007C,
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};
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MEState *g_meState = nullptr;
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static int meIntrEvent = -1;
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// Booting the VSH counts as homebrew: vshmain.prx loads as an ELF.
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bool Wanted(bool homebrew) {
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return homebrew && g_Config.bEmulateMediaEngine;
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}
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static void MeIntrCallback(u64 userdata, int cyclesLate) {
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__TriggerInterrupt(PSP_INTR_IMMEDIATE, PSP_MECODEC_INTR, PSP_INTR_SUB_NONE);
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}
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// Reset keeps the GPRs, and homebrew relies on that: mcidclan's samples run C on the stack Sony's
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// code left in sp.
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static void ResetCPU(MEState *me) {
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MIPSState &cpu = me->cpu;
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cpu.cop0[30] = cpu.pc; // ErrorEPC
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cpu.cop0[12] |= STATUS_RESET_BITS;
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cpu.pc = Memory::BOOT_PAGE_ADDRESS;
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cpu.nextPC = 0;
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cpu.inDelaySlot = false;
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cpu.llBit = 0;
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cpu.cop0[9] = 0;
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me->halted = false;
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me->interruptEnable = 0;
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me->intcRaised = 0;
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me->intcEnabled = 0;
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}
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// What Sony's ME code leaves, which homebrew finds there.
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static void PowerOn(MEState *me) {
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MIPSState &cpu = me->cpu;
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cpu.InitRegisters();
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cpu.cop0[12] = RESET_STATUS;
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cpu.cop0[22] = ME_CPU_ID;
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cpu.r[MIPS_REG_SP] = 0x80000000 + cpu.space->edramSize - 0x20;
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me->ramConfig = 0x20000002;
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me->busClock = 0xD61D;
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// Held in reset, as the register says: a read-modify-write of it mustn't release the ME.
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me->resetFlags = 4;
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ResetCPU(me);
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}
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bool Init() {
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_dbg_assert_(!g_meState);
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Memory::AddressSpace *space = Memory::CreateMESpace();
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if (!space) {
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WARN_LOG(Log::ME, "No Media Engine address space on this platform, not emulating the ME");
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return false;
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}
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g_meState = new MEState();
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g_meState->cpu.space = space;
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g_meState->cpu.Init();
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g_meState->tickBase = CoreTiming::GetTicks(&mipsr4k);
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PowerOn(g_meState);
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meIntrEvent = CoreTiming::RegisterEvent("MeIntr", &MeIntrCallback);
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Memory::g_kernelModeAnywhere = true;
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INFO_LOG(Log::ME, "Media Engine created, %d KB eDRAM", space->edramSize / 1024);
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return true;
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}
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void Shutdown() {
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if (!g_meState) {
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return;
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}
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g_meState->cpu.Shutdown();
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delete g_meState;
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g_meState = nullptr;
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Memory::DestroyMESpace();
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Memory::g_kernelModeAnywhere = false;
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}
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void DoState(PointerWrap &p) {
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auto s = p.Section("MeCore", 1);
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if (!s) {
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return;
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}
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bool present = g_meState != nullptr;
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Do(p, present);
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if (p.mode == PointerWrap::MODE_READ) {
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if (!present) {
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Shutdown();
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} else if (!g_meState) {
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if (!Init()) {
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p.SetError(PointerWrap::ERROR_FAILURE);
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return;
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}
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// Compiled for user mode.
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mipsr4k.ClearJitCacheDeferred();
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}
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}
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if (!g_meState) {
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return;
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}
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MEState *me = g_meState;
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me->cpu.DoState(p);
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Do(p, me->inReset);
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Do(p, me->halted);
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Do(p, me->tickBase);
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Do(p, me->interruptEnable);
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Do(p, me->intcRaised);
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Do(p, me->intcEnabled);
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Do(p, me->resetFlags);
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Do(p, me->busClock);
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Do(p, me->nmiFlags);
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Do(p, me->ramConfig);
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Do(p, me->mutex);
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DoArray(p, me->memProtect, ARRAY_SIZE(me->memProtect));
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Do(p, me->dmacplus.intTCStatus);
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DoArray(p, me->dmacplus.lcd, ARRAY_SIZE(me->dmacplus.lcd));
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DoArray(p, me->dmacplus.csc, ARRAY_SIZE(me->dmacplus.csc));
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DoArray(p, &me->dmacplus.channels[0][0], 4 * 5);
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DoArray(p, me->cpu.space->GetPointerUnchecked(0), me->cpu.space->edramSize);
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DoArray(p, me->cpu.space->GetPointerUnchecked(0x04000000), me->cpu.space->localSize);
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Do(p, meIntrEvent);
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CoreTiming::RestoreRegisterEvent(meIntrEvent, "MeIntr", &MeIntrCallback);
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}
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static u32 PendingInterrupts(const MEState *me) {
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u32 cause = me->cpu.cop0[13] & CAUSE_IP_MASK;
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if (me->intcRaised & me->intcEnabled) {
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cause |= CAUSE_IP2;
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}
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return cause;
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}
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// An unmasked interrupt wakes it from halt, and is taken if interrupts are enabled. Never in a
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// delay slot: the run loop only stops outside one.
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static void CheckInterrupts(MEState *me) {
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MIPSState &cpu = me->cpu;
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u32 &status = cpu.cop0[12];
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if ((PendingInterrupts(me) & status & CAUSE_IP_MASK) == 0) {
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return;
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}
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me->halted = false;
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// mfic reads 0 after reset, and homebrew takes interrupts without mtic, so it doesn't gate them.
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if ((status & (STATUS_IE | STATUS_EXL | STATUS_ERL)) != STATUS_IE) {
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return;
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}
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me->waiting = false;
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// Interrupts go straight to EBase (COP0 25), with ExcCode 0.
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cpu.cop0[14] = cpu.pc;
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cpu.cop0[13] &= ~CAUSE_EXCCODE_BD;
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status |= STATUS_EXL;
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cpu.pc = cpu.cop0[25];
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cpu.llBit = 0;
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}
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// Most ME code that waits for the main CPU polls in a loop like lw t0, flag; beq t0, zero, loop; nop.
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// Such a loop stores nothing and reads only what it wrote itself earlier in the same pass (or what
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// it doesn't write), so every pass goes the same way while memory stays the same - and it does
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// while the ME runs, since the main CPU doesn't. One that loops back once will loop until the end
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// of the slice. Sony's firmware waits with halt instead, and homebrew loops that also store (a
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// heartbeat) or span several blocks aren't recognized.
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static const int MAX_WAIT_LOOP_INSTRUCTIONS = 16;
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static bool IsPlainOp(MIPSOpcode op, MIPSInfo info) {
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const u64 notPlain = BAD_INSTRUCTION | OUT_MEM | OUT_OTHER | IN_OTHER | IS_SYSCALL | IS_FPU | IS_VFPU |
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IN_FPUFLAG | OUT_FPUFLAG | IN_VFPU_CC | OUT_VFPU_CC | IN_LO | IN_HI | OUT_LO | OUT_HI | OUT_RA |
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IN_FS | IN_FT | OUT_FD | OUT_FS | OUT_FT | IN_VS | IN_VT | OUT_VD;
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if (info & notPlain)
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return false;
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switch (op >> 26) {
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case 0x10: // cop0, eret
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case 0x1C: // halt, mfic, mtic
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case 0x22: // lwl
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case 0x26: // lwr
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case 0x2F: // cache
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case 0x30: // ll
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return false;
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default:
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return true;
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}
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}
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// Where a conditional branch or j goes, or 0 if it isn't one (or is a jr, jal or similar).
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static u32 BranchTarget(u32 pc, MIPSOpcode op) {
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const u32 code = op >> 26;
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const bool regimm = code == 1 && ((op >> 16) & 0x1C) == 0; // bltz, bgez and their likely forms
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if ((code >= 4 && code <= 7) || (code >= 0x14 && code <= 0x17) || regimm)
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return pc + 4 + ((s32)(s16)(op & 0xFFFF) << 2);
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if (code == 2)
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return ((pc + 4) & 0xF0000000) | ((op & 0x03FFFFFF) << 2);
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return 0;
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}
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// The end (after the delay slot) of a wait loop starting at start, or 0 if it isn't one.
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static u32 FindWaitLoop(const Memory::AddressSpace &space, u32 start) {
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MIPSOpcode ops[MAX_WAIT_LOOP_INSTRUCTIONS + 1];
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int count = 0;
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bool loops = false;
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for (u32 pc = start; count < MAX_WAIT_LOOP_INSTRUCTIONS; pc += 4) {
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if (!space.IsValid4AlignedAddress(pc))
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return 0;
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const MIPSOpcode op(space.ReadUnchecked_U32(pc));
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const MIPSInfo info = MIPSGetInfo(op);
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ops[count++] = op;
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if (loops) {
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// The back edge's delay slot.
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if ((info & (IS_CONDBRANCH | IS_JUMP)) || !IsPlainOp(op, info))
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return 0;
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break;
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}
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if (info & (IS_CONDBRANCH | IS_JUMP)) {
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const u32 target = BranchTarget(pc, op);
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// An exit is fine, but likely branches skip their delay slot when not taken.
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if (target == 0 || ((info & LIKELY) && target != start))
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return 0;
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loops = target == start;
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} else if (!IsPlainOp(op, info)) {
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return 0;
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}
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}
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if (!loops)
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return 0;
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// Every register the loop writes has to be written before it's read in a pass.
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u32 written = 0;
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for (int i = 0; i < count; ++i) {
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const MIPSGPReg out = MIPSAnalyst::GetOutGPReg(ops[i]);
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if (out != MIPS_REG_INVALID && out != MIPS_REG_ZERO)
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written |= 1U << out;
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}
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u32 writtenSoFar = 0;
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for (int i = 0; i < count; ++i) {
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for (int r = 1; r < 32; ++r) {
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if ((written & (1U << r)) && !(writtenSoFar & (1U << r)) && MIPSAnalyst::ReadsFromGPReg(ops[i], (MIPSGPReg)r))
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return 0;
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}
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const MIPSGPReg out = MIPSAnalyst::GetOutGPReg(ops[i]);
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if (out != MIPS_REG_INVALID && out != MIPS_REG_ZERO)
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writtenSoFar |= 1U << out;
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}
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return start + count * 4;
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}
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// At the top of a wait loop, runs a pass of it. If that comes back to the top, it would only go on
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// doing so: true, and the ME waits out the rest of the slice.
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static bool WaitsForMainCPU(MEState *me) {
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MIPSState &cpu = me->cpu;
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const u32 start = cpu.pc;
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auto it = me->waitLoopEnds.find(start);
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if (it == me->waitLoopEnds.end())
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it = me->waitLoopEnds.emplace(start, FindWaitLoop(*cpu.space, start)).first;
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const u32 end = it->second;
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if (end == 0 || cpu.inDelaySlot)
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return false;
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for (int i = 0; i <= MAX_WAIT_LOOP_INSTRUCTIONS; ++i) {
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cpu.downcount -= MIPS_InterpretSingleStep(&cpu);
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if (cpu.inDelaySlot)
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continue;
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if (cpu.pc == start)
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return true;
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if (cpu.pc < start || cpu.pc >= end)
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return false;
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}
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return false;
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}
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static void RunCPU(MIPSState &cpu) {
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if (!cpu.jit) {
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MIPSInterpret_RunDowncount(&cpu);
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return;
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}
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// Blocks can't start in a delay slot.
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while (cpu.inDelaySlot && cpu.downcount >= 0) {
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cpu.downcount -= MIPS_InterpretSingleStep(&cpu);
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}
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cpu.ProcessPendingInvalidates();
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cpu.jit->RunDowncount();
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}
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void RunFor(int cycles) {
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MEState *me = g_meState;
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if (cycles <= 0) {
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return;
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}
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me->tickBase += cycles;
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if (me->inReset) {
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return;
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}
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MIPSState &cpu = me->cpu;
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cpu.downcount += cycles;
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if (!cpu.pendingInvalidates_.empty() || cpu.invalidateAll_) {
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me->waitLoopEnds.clear();
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}
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// The main CPU may have given a waiting loop what it waits for.
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me->waiting = false;
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while (cpu.downcount >= 0 && coreState == CORE_RUNNING_CPU) {
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CheckInterrupts(me);
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if (!me->halted && !me->waiting)
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me->waiting = WaitsForMainCPU(me);
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if (me->halted || me->waiting) {
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cpu.downcount = -1;
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} else {
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// Run a part, with the rest set aside so the clock stays right.
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const int part = std::min(cpu.downcount, INTERRUPT_CHECK_CYCLES);
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const int rest = cpu.downcount - part;
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cpu.downcount = part;
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me->tickBase -= rest;
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RunCPU(cpu);
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cpu.downcount += rest;
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me->tickBase += rest;
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}
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}
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}
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void SetReset(bool asserted) {
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MEState *me = g_meState;
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if (asserted) {
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me->inReset = true;
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} else if (me->inReset) {
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ResetCPU(me);
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me->inReset = false;
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}
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}
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u64 GetTicks() {
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return (u64)(g_meState->tickBase - g_meState->cpu.downcount);
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}
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u32 ReadCop0(int reg) {
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MEState *me = g_meState;
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switch (reg) {
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case 13:
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return (me->cpu.cop0[13] & ~CAUSE_IP_MASK) | PendingInterrupts(me);
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default:
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return me->cpu.cop0[reg];
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}
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}
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void WriteCop0(int reg, u32 value) {
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MEState *me = g_meState;
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switch (reg) {
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case 11:
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me->cpu.cop0[11] = value;
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me->cpu.cop0[13] &= ~CAUSE_IP7;
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break;
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case 13:
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me->cpu.cop0[13] = (me->cpu.cop0[13] & ~CAUSE_SOFT_IP) | (value & CAUSE_SOFT_IP);
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break;
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default:
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me->cpu.cop0[reg] = value;
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break;
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}
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}
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void Halt() {
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g_meState->halted = true;
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// Ends the run, the rest of it spent halted.
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g_meState->cpu.downcount = std::min(g_meState->cpu.downcount, -1);
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}
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void RaiseInterrupt(u32 sources) {
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g_meState->intcRaised |= sources;
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}
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void InterruptMainCPU() {
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CoreTiming::ScheduleEvent(0, meIntrEvent);
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}
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} // namespace MeCore
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