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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-07-28 17:54:59 +02:00
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2ec82951a07affe98a2d170dccbf536e78cf532f
ppsspp/Common/Vulkan
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Unknown W. Brackets 2a3fd05651 Vulkan: Present using FIFO for vsync.
This allows the setting to be changed at runtime in Vulkan too.

Should help #10105.
2020-02-29 22:48:59 -08:00
..
VulkanContext.cpp
Vulkan: Present using FIFO for vsync.
2020-02-29 22:48:59 -08:00
VulkanContext.h
Vulkan: Present using FIFO for vsync.
2020-02-29 22:48:59 -08:00
VulkanDebug.cpp
Vulkan: Disable some bad validation. Things are right and work fine.
2019-08-21 10:23:36 +02:00
VulkanDebug.h
Further improve VK extension loading. Switch to VK_EXT_debug_utils (but fallback to VK_EXT_debug_report if only that is available).
2019-02-05 21:31:38 +01:00
VulkanImage.cpp
Vulkan: Compile compute shaders only if enabled.
2019-09-30 00:39:00 -07:00
VulkanImage.h
Use a plain compute shader for RGBA8888 texture uploads, as a proof of concept.
2019-09-29 10:27:50 -07:00
VulkanLoader.cpp
Initial support for vulkan on macOS ( MoltenVK )
2020-01-20 14:42:40 +08:00
VulkanLoader.h
Initial support for vulkan on macOS ( MoltenVK )
2020-01-20 14:42:40 +08:00
VulkanMemory.cpp
Vulkan: Check coherent bit.
2019-09-29 10:53:00 -07:00
VulkanMemory.h
Also experiment with a "copy shader" that just does raw data manipulation into GPU local memory, then copies to image from there.
2019-09-29 10:39:12 -07:00
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