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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-08-02 20:19:16 +02:00
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2e6f1e0a41e144a4c77c53d0442cb1ce7bbc94de
ppsspp/GPU
T
History
Unknown W. Brackets 49ab98c7fd Use atomic operations on Android + warning fixes.
2013-08-12 08:51:49 -07:00
..
GLES
More microoptimization
2013-08-11 22:12:14 +02:00
Null
Factor out event queue logic to a template mixin.
2013-08-10 03:33:09 -07:00
Software
…
CMakeLists.txt
…
ge_constants.h
Add remaining GE_LOGI in enum GELogicOp
2013-08-06 16:01:31 +08:00
GeDisasm.cpp
Fix #3117 (by reverting part of a previous change), plus a minor change that might speed GT up.
2013-08-10 23:25:55 +02:00
GeDisasm.h
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GPU.vcxproj
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GPU.vcxproj.filters
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GPUCommon.cpp
Use atomic operations on Android + warning fixes.
2013-08-12 08:51:49 -07:00
GPUCommon.h
Use atomic operations on Android + warning fixes.
2013-08-12 08:51:49 -07:00
GPUInterface.h
Use a timer to keep gpu/cpu in sync periodically.
2013-08-11 13:41:42 -07:00
GPUState.cpp
Add a setting to launch a separate CPU thread.
2013-08-09 22:41:30 -07:00
GPUState.h
Add a setting to launch a separate CPU thread.
2013-08-09 22:41:30 -07:00
Math3D.cpp
GPU/Math3D: Support converting Vec3 and Vec4 objects to u32 color values.
2013-07-29 22:26:42 +02:00
Math3D.h
GPU/Math3D: Add a 4x4 matrix class.
2013-07-29 22:49:19 +02:00
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