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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-10-30 19:24:23 +01:00
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2cb9e09ad3edaa859fdc1796b69c4d4e26c2a1ff
ppsspp/Common/GPU/D3D9
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Henrik Rydgård a0febce3a9 Make the D3D9 backend handle stencil state in more similar ways to the others.
2022-07-30 10:47:18 +02:00
..
D3D9ShaderCompiler.cpp
Remove inPrefix. HLSL shaders gets slightly longer but probably no biggie.
2020-10-31 23:22:06 +01:00
D3D9ShaderCompiler.h
Set up the test for D3D9, start fixing stuff.
2020-10-31 18:32:43 +01:00
D3D9StateCache.cpp
Remove unnecessary complexity from the D3D9 state cache
2022-07-24 21:26:40 +02:00
D3D9StateCache.h
Clarity improvement in dx state cache stencil func
2022-07-24 21:44:12 +02:00
D3DCompilerLoader.cpp
Complete the eradication of D3DX9 compiler loader
2020-10-05 00:13:29 +02:00
D3DCompilerLoader.h
Move most GPU things to Common.
2020-10-04 23:39:02 +02:00
thin3d_d3d9.cpp
Make the D3D9 backend handle stencil state in more similar ways to the others.
2022-07-30 10:47:18 +02:00
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