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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-10-07 19:46:25 +02:00
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2c76e6d023f1c4c4a5d4e19ca00f7df2c26c9f2b
ppsspp/GPU/Common
T
History
Unknown W. Brackets a26e6ce4b6 Minor improvements to QuickTexHashNEON().
Cuts a VFP switch, oops.
2014-03-23 11:56:25 -07:00
..
GPUDebugInterface.h
Add a tab to show vertex values to the GE debugger.
2014-02-08 22:03:29 -08:00
IndexGenerator.cpp
Attempt to fix Colin Mcrae Dirt 2 Crash correctly
2013-11-10 08:23:31 +08:00
IndexGenerator.h
Compile Ced's DX9 GPU on Windows. Not hooked up yet.
2013-09-15 12:52:44 +02:00
PostShader.cpp
Fix post processing shader list on Android. Fixes #5330.
2014-02-04 13:20:36 +01:00
PostShader.h
Add proper support for upscaling shaders, add Spline36 upscaling
2013-10-22 12:18:49 +02:00
SplineCommon.h
Just add a packed version of Vec3f.
2014-03-17 06:59:40 -07:00
TextureDecoder.cpp
Move texture unswizzling to decoder, use NEON.
2014-03-22 21:35:16 -07:00
TextureDecoder.h
Move texture unswizzling to decoder, use NEON.
2014-03-22 21:35:16 -07:00
TextureDecoderNEON.cpp
Minor improvements to QuickTexHashNEON().
2014-03-23 11:56:25 -07:00
TextureDecoderNEON.h
Move texture unswizzling to decoder, use NEON.
2014-03-22 21:35:16 -07:00
VertexDecoderCommon.cpp
Fix a warning, rename some parameters, etc.
2014-03-08 10:40:43 +01:00
VertexDecoderCommon.h
Improve SSE usage in software transform.
2014-03-17 23:05:48 -07:00
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