Files
ppsspp/unittest/TestTextureReplacer.cpp
T
Henrik RydgårdandClaude Opus 5.5 59fe760b16 UnitTest: Write test files to the temp directory, and close the cheat file before deleting it
The cheat tests left their ini files in the working directory: on Windows the
delete failed while CheatFileParser still held the file open.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-17 00:00:00 +02:00

752 lines
24 KiB
C++

#include <algorithm>
#include <cstdio>
#include <cstring>
#include <vector>
#include "Common/Data/Format/PNGLoad.h"
#include "Common/File/FileUtil.h"
#include "Common/File/Path.h"
#include "Common/Thread/ThreadManager.h"
#include "GPU/Common/TextureReplacer.h"
#include "UnitTest.h"
// The fake hashes in textures.ini are designed to be readable: the address
// part starts with A, the CLUT hash with C, and the contents hash with 1.
static const u64 KEY_A = 0xA0000001C0000001ULL; // addr 0xA0000001, clut 0xC0000001
static const u32 HASH_A = 0x10000001;
static const u64 KEY_B = 0xA0000002C0000002ULL; // two mip levels
static const u32 HASH_B = 0x10000002;
static const u64 KEY_C = 0xA0000003C0000003ULL; // hashrange
static const u32 HASH_C = 0x10000003;
static const u64 KEY_D = 0xA0000004C0000004ULL; // ignored (empty filename)
static const u32 HASH_D = 0x10000004;
static const u64 KEY_E = 0xA0000005C0000005ULL; // file missing
static const u32 HASH_E = 0x10000005;
static const u64 KEY_F = 0xA0000006C0000006ULL; // same file as A, own hashrange
static const u32 HASH_F = 0x10000006;
static const u64 KEY_G = 0xA0000007C0000007ULL; // ignoreAddress pack, hashrange
static const u32 HASH_G = 0x10000007;
static bool CreateTestPNG(const Path &filename, int w, int h, u32 color) {
std::vector<u8> buf((size_t)w * h * 4);
for (int i = 0; i < w * h; i++) {
buf[i * 4] = (color >> 24) & 0xFF;
buf[i * 4 + 1] = (color >> 16) & 0xFF;
buf[i * 4 + 2] = (color >> 8) & 0xFF;
buf[i * 4 + 3] = color & 0xFF;
}
return pngSave(filename, buf.data(), w, h, 4);
}
static bool WriteIni(const Path &packDir, const char *iniContent) {
FILE *f = File::OpenCFile(packDir / "textures.ini", "w");
if (!f) {
return false;
}
fwrite(iniContent, 1, strlen(iniContent), f);
fclose(f);
return true;
}
static bool CreateTestPack(const Path &packDir) {
File::DeleteDirRecursively(packDir);
if (!File::CreateDir(packDir)) {
return false;
}
static const char *iniContent =
"[options]\n"
"hash = quick\n"
"version = 1\n"
"\n"
"[hashes]\n"
"A0000001C000000110000001 = tex_a.png\n"
"A0000002C000000210000002 = tex_b0.png\n"
"A0000002C000000210000002_1 = tex_b1.png\n"
"A0000003C000000310000003 = tex_c.png\n"
"A0000004C000000410000004 =\n"
"A0000005C000000510000005 = missing.png\n"
"A0000006C000000610000006 = tex_a.png\n"
"\n"
"[hashranges]\n"
"A0000003,512,512 = 256,256\n"
"A0000006,64,64 = 32,32\n"
"\n"
"[filtering]\n"
"A0000001C000000110000001 = nearest\n";
if (!WriteIni(packDir, iniContent)) {
return false;
}
if (!CreateTestPNG(packDir / "tex_a.png", 64, 64, 0xFF0000FF)) return false;
if (!CreateTestPNG(packDir / "tex_b0.png", 64, 64, 0x00FF00FF)) return false;
if (!CreateTestPNG(packDir / "tex_b1.png", 32, 32, 0x00FF00FF)) return false;
if (!CreateTestPNG(packDir / "tex_c.png", 256, 256, 0x0000FFFF)) return false;
return true;
}
static bool TestLookups(TextureReplacer *replacer) {
// Key A: single mip, found.
ReplacedTexture *texA = replacer->FindReplacement(ReplacementCacheKey(KEY_A, HASH_A), 64, 64);
EXPECT_TRUE(texA != nullptr);
// Key B: two mip levels, found.
ReplacedTexture *texB = replacer->FindReplacement(ReplacementCacheKey(KEY_B, HASH_B), 64, 64);
EXPECT_TRUE(texB != nullptr);
// Key C: found via hashrange.
ReplacedTexture *texC = replacer->FindReplacement(ReplacementCacheKey(KEY_C, HASH_C), 512, 512);
EXPECT_TRUE(texC != nullptr);
// Key D: explicitly ignored (empty filename).
EXPECT_TRUE(replacer->FindReplacement(ReplacementCacheKey(KEY_D, HASH_D), 16, 16) == nullptr);
// Key E: file missing, still creates a texture object (loads as NOT_FOUND).
ReplacedTexture *texE = replacer->FindReplacement(ReplacementCacheKey(KEY_E, HASH_E), 16, 16);
EXPECT_TRUE(texE != nullptr);
// Key F: the same file as A, but its own hashrange and no filtering, so it can't share A's texture.
ReplacedTexture *texF = replacer->FindReplacement(ReplacementCacheKey(KEY_F, HASH_F), 64, 64);
EXPECT_TRUE(texF != nullptr);
EXPECT_TRUE(texF != texA);
// Unknown key: not in the ini at all.
ReplacementCacheKey unknownKey(0x2000000020000000ULL, 0x20000000);
EXPECT_TRUE(replacer->FindReplacement(unknownKey, 16, 16) == nullptr);
if (!texA || !texB || !texC || !texE || !texF) {
return false;
}
// Load the actual textures using the thread manager.
g_threadManager.Init(1, 1);
// Key A: 64x64 single level, nearest filtering.
EXPECT_TRUE(texA->Poll(1.0));
EXPECT_EQ_INT(texA->NumLevels(), 1);
int w = 0, h = 0;
texA->GetSize(0, &w, &h);
EXPECT_EQ_INT(w, 64);
EXPECT_EQ_INT(h, 64);
TextureFiltering filtering = TEX_FILTER_AUTO;
EXPECT_TRUE(texA->ForceFiltering(&filtering));
EXPECT_TRUE(filtering == TEX_FILTER_FORCE_NEAREST);
// Key B: two mip levels, 64x64 and 32x32.
EXPECT_TRUE(texB->Poll(1.0));
EXPECT_EQ_INT(texB->NumLevels(), 2);
texB->GetSize(0, &w, &h);
EXPECT_EQ_INT(w, 64);
EXPECT_EQ_INT(h, 64);
texB->GetSize(1, &w, &h);
EXPECT_EQ_INT(w, 32);
EXPECT_EQ_INT(h, 32);
// Key C: hashrange maps 512x512 -> 256x256, upscaled back to 512x512.
EXPECT_TRUE(texC->Poll(1.0));
EXPECT_EQ_INT(texC->NumLevels(), 1);
texC->GetSize(0, &w, &h);
EXPECT_EQ_INT(w, 512);
EXPECT_EQ_INT(h, 512);
// Key F: hashrange maps 64x64 -> 32x32, so the 64x64 image covers 128x128.
EXPECT_TRUE(texF->Poll(1.0));
texF->GetSize(0, &w, &h);
EXPECT_EQ_INT(w, 128);
EXPECT_EQ_INT(h, 128);
EXPECT_FALSE(texF->ForceFiltering(&filtering));
// Key E: missing file should end up NOT_FOUND.
EXPECT_TRUE(texE->Poll(1.0));
EXPECT_TRUE(texE->State() == ReplacementState::NOT_FOUND);
g_threadManager.Teardown();
return true;
}
// ignoreAddress matches files without the address, but hash ranges still apply per address.
static bool TestIgnoreAddress(const Path &packDir) {
static const char *iniContent =
"[options]\n"
"hash = xxh32\n"
"ignoreAddress = true\n"
"version = 1\n"
"\n"
"[hashes]\n"
"00000000C000000710000007 = tex_c.png\n"
"\n"
"[hashranges]\n"
"A0000007,512,512 = 256,256\n";
if (!WriteIni(packDir, iniContent)) {
return false;
}
TextureReplacer replacer(nullptr);
std::string error;
if (!replacer.LoadPackForTesting(packDir, &error)) {
return false;
}
ReplacementCacheKey key(KEY_G, HASH_G);
ReplacedTexture *texG = replacer.FindReplacement(key, 512, 512);
EXPECT_TRUE(texG != nullptr);
if (!texG) {
return false;
}
EXPECT_TRUE(replacer.FindReplacement(key, 512, 512) == texG);
g_threadManager.Init(1, 1);
EXPECT_TRUE(texG->Poll(1.0));
int w = 0, h = 0;
texG->GetSize(0, &w, &h);
EXPECT_EQ_INT(w, 512);
EXPECT_EQ_INT(h, 512);
g_threadManager.Teardown();
return true;
}
static void AppendBE32(std::vector<u8> *out, u32 value) {
for (int shift = 24; shift >= 0; shift -= 8) {
out->push_back((value >> shift) & 0xFF);
}
}
static u32 PNGCrc32(const u8 *data, size_t size) {
u32 crc = 0xFFFFFFFF;
for (size_t i = 0; i < size; i++) {
crc ^= data[i];
for (int bit = 0; bit < 8; bit++) {
crc = (crc >> 1) ^ (0xEDB88320 & (0 - (crc & 1)));
}
}
return ~crc;
}
static void AppendPNGChunk(std::vector<u8> *out, const char *type, const std::vector<u8> &data) {
AppendBE32(out, (u32)data.size());
std::vector<u8> typeAndData(type, type + 4);
typeAndData.insert(typeAndData.end(), data.begin(), data.end());
out->insert(out->end(), typeAndData.begin(), typeAndData.end());
AppendBE32(out, PNGCrc32(typeAndData.data(), typeAndData.size()));
}
// Writes an 8-bit palette PNG (a palette in reverse gray order, so the index is not the color)
// or an 8-bit grayscale PNG, one byte per pixel. The image data is stored uncompressed, which
// avoids needing libpng or zlib here.
static bool CreateIndexedPNG(const Path &filename, int w, int h, bool palette, const std::vector<u8> &indices) {
std::vector<u8> raw;
for (int y = 0; y < h; y++) {
raw.push_back(0); // No filter.
raw.insert(raw.end(), indices.begin() + y * w, indices.begin() + (y + 1) * w);
}
// A zlib stream of stored blocks.
std::vector<u8> zlib = { 0x78, 0x01 };
for (size_t pos = 0; pos < raw.size() || pos == 0;) {
const size_t len = std::min<size_t>(raw.size() - pos, 65535);
const bool last = pos + len >= raw.size();
zlib.push_back(last ? 1 : 0);
zlib.push_back(len & 0xFF);
zlib.push_back(len >> 8);
zlib.push_back(~len & 0xFF);
zlib.push_back((~len >> 8) & 0xFF);
zlib.insert(zlib.end(), raw.begin() + pos, raw.begin() + pos + len);
pos += len;
if (last) {
break;
}
}
u32 a = 1, b = 0;
for (u8 c : raw) {
a = (a + c) % 65521;
b = (b + a) % 65521;
}
AppendBE32(&zlib, (b << 16) | a);
std::vector<u8> file = { 0x89, 'P', 'N', 'G', 0x0D, 0x0A, 0x1A, 0x0A };
std::vector<u8> ihdr;
AppendBE32(&ihdr, w);
AppendBE32(&ihdr, h);
ihdr.push_back(8); // Bit depth.
ihdr.push_back(palette ? 3 : 0); // Color type: palette or grayscale.
ihdr.push_back(0);
ihdr.push_back(0);
ihdr.push_back(0);
AppendPNGChunk(&file, "IHDR", ihdr);
if (palette) {
std::vector<u8> plte;
for (int i = 0; i < 256; i++) {
plte.push_back(255 - i);
plte.push_back(255 - i);
plte.push_back(255 - i);
}
AppendPNGChunk(&file, "PLTE", plte);
}
AppendPNGChunk(&file, "IDAT", zlib);
AppendPNGChunk(&file, "IEND", {});
FILE *fp = File::OpenCFile(filename, "wb");
if (!fp) {
return false;
}
const bool ok = fwrite(file.data(), 1, file.size(), fp) == file.size();
fclose(fp);
return ok;
}
static bool ReadFileBytes(const Path &filename, std::vector<u8> *data) {
std::string str;
if (!File::ReadBinaryFileToString(filename, &str)) {
return false;
}
data->assign(str.begin(), str.end());
return true;
}
static bool TestIndexedPNG(const Path &packDir) {
std::vector<u8> indices(16 * 8);
for (size_t i = 0; i < indices.size(); i++) {
indices[i] = (u8)(i * 7 + 3);
}
for (int palette = 0; palette < 2; palette++) {
Path file = packDir / "indexed_test.png";
if (!CreateIndexedPNG(file, 16, 8, palette != 0, indices)) {
return false;
}
std::vector<u8> png;
if (!ReadFileBytes(file, &png)) {
return false;
}
int w = 0, h = 0;
unsigned char *out = nullptr;
EXPECT_TRUE(pngLoadIndexed(png.data(), png.size(), &w, &h, &out) == 1);
EXPECT_EQ_INT(w, 16);
EXPECT_EQ_INT(h, 8);
if (!out) {
return false;
}
EXPECT_TRUE(memcmp(out, indices.data(), indices.size()) == 0);
free(out);
// Too small a limit is refused.
EXPECT_TRUE(pngLoadIndexed(png.data(), png.size(), &w, &h, &out, 8, 8) == 0);
}
// Truecolor is not an index.
Path rgba = packDir / "indexed_rgba.png";
if (!CreateTestPNG(rgba, 4, 4, 0x11223344)) {
return false;
}
std::vector<u8> png;
if (!ReadFileBytes(rgba, &png)) {
return false;
}
int w = 0, h = 0;
unsigned char *out = nullptr;
EXPECT_TRUE(pngLoadIndexed(png.data(), png.size(), &w, &h, &out) == 0);
EXPECT_TRUE(out == nullptr);
return true;
}
static void AppendLE32(std::vector<u8> *out, u32 value) {
for (int shift = 0; shift < 32; shift += 8) {
out->push_back((value >> shift) & 0xFF);
}
}
static void AppendLE64(std::vector<u8> *out, u64 value) {
AppendLE32(out, (u32)value);
AppendLE32(out, (u32)(value >> 32));
}
// A zstd frame holding a single uncompressed block, which is valid zstd (for data under 256 bytes).
static std::vector<u8> ZstdRawFrame(const std::vector<u8> &data) {
std::vector<u8> frame = { 0x28, 0xB5, 0x2F, 0xFD, 0x20, (u8)data.size() };
const u32 blockHeader = ((u32)data.size() << 3) | 1; // Last block, raw.
frame.push_back(blockHeader & 0xFF);
frame.push_back((blockHeader >> 8) & 0xFF);
frame.push_back((blockHeader >> 16) & 0xFF);
frame.insert(frame.end(), data.begin(), data.end());
return frame;
}
// Writes a KTX2 with one entry per level (level 0 first), each w x h one byte per texel.
static bool CreateIndexedKTX2(const Path &filename, int w, int h, u32 vkFormat, bool zstd, const std::vector<std::vector<u8>> &levels) {
std::vector<std::vector<u8>> stored;
for (const auto &level : levels) {
stored.push_back(zstd ? ZstdRawFrame(level) : level);
}
std::vector<u8> file = { 0xAB, 'K', 'T', 'X', ' ', '2', '0', 0xBB, '\r', '\n', 0x1A, '\n' };
AppendLE32(&file, vkFormat);
AppendLE32(&file, 1); // typeSize
AppendLE32(&file, w);
AppendLE32(&file, h);
AppendLE32(&file, 0); // pixelDepth
AppendLE32(&file, 0); // layerCount
AppendLE32(&file, 1); // faceCount
AppendLE32(&file, (u32)levels.size());
AppendLE32(&file, zstd ? 2 : 0);
// No data format descriptor, key/value data or supercompression global data.
for (int i = 0; i < 4; i++) {
AppendLE32(&file, 0);
}
AppendLE64(&file, 0);
AppendLE64(&file, 0);
u64 offset = file.size() + levels.size() * 24;
for (size_t i = 0; i < levels.size(); i++) {
AppendLE64(&file, offset);
AppendLE64(&file, stored[i].size());
AppendLE64(&file, levels[i].size());
offset += stored[i].size();
}
for (const auto &level : stored) {
file.insert(file.end(), level.begin(), level.end());
}
FILE *fp = File::OpenCFile(filename, "wb");
if (!fp) {
return false;
}
const bool ok = fwrite(file.data(), 1, file.size(), fp) == file.size();
fclose(fp);
return ok;
}
// Lossless KTX2 files (R8_UNORM, optionally zstd) as indexed replacements, with their mip levels.
static bool TestIndexedKTX2(const Path &packDir) {
static const char *iniContent =
"[options]\n"
"hash = quick\n"
"version = 1\n"
"\n"
"[hashes]\n"
"A000000B0000000010000001 = ktx_raw.ktx2\n"
"A000000C0000000010000002 = ktx_zstd.ktx2\n"
"A000000D0000000010000003 = ktx_rgba.ktx2\n"
"A000000E0000000010000004 = ktx_short.ktx2\n"
"\n"
"[indexed]\n"
"A000000B0000000010000001 = true\n"
"A000000C0000000010000002 = true\n"
"A000000D0000000010000003 = true\n"
"A000000E0000000010000004 = true\n";
if (!WriteIni(packDir, iniContent)) {
return false;
}
std::vector<std::vector<u8>> levels;
for (int i = 0; i < 3; i++) {
std::vector<u8> level((16 >> i) * (8 >> i));
for (size_t j = 0; j < level.size(); j++) {
level[j] = (u8)(j * 11 + i * 50 + 1);
}
levels.push_back(level);
}
if (!CreateIndexedKTX2(packDir / "ktx_raw.ktx2", 16, 8, 9, false, levels)) return false;
if (!CreateIndexedKTX2(packDir / "ktx_zstd.ktx2", 16, 8, 9, true, levels)) return false;
if (!CreateIndexedKTX2(packDir / "ktx_rgba.ktx2", 16, 8, 37, false, levels)) return false;
if (!CreateIndexedKTX2(packDir / "ktx_short.ktx2", 16, 8, 9, false, { std::vector<u8>(10) })) return false;
TextureReplacer replacer(nullptr);
std::string error;
if (!replacer.LoadPackForTesting(packDir, &error)) {
return false;
}
ReplacedTexture *raw = replacer.FindReplacement(ReplacementCacheKey(0xA000000B00000001ULL, 0x10000001), 16, 8);
ReplacedTexture *zstd = replacer.FindReplacement(ReplacementCacheKey(0xA000000C00000001ULL, 0x10000002), 16, 8);
ReplacedTexture *rgba = replacer.FindReplacement(ReplacementCacheKey(0xA000000D00000001ULL, 0x10000003), 16, 8);
ReplacedTexture *shortFile = replacer.FindReplacement(ReplacementCacheKey(0xA000000E00000001ULL, 0x10000004), 16, 8);
if (!raw || !zstd || !rgba || !shortFile) {
return false;
}
g_threadManager.Init(1, 1);
for (ReplacedTexture *tex : { raw, zstd }) {
EXPECT_TRUE(tex->Poll(1.0));
EXPECT_TRUE(tex->State() == ReplacementState::ACTIVE);
EXPECT_EQ_INT(tex->NumLevels(), 3);
for (int i = 0; i < 3; i++) {
int w = 0, h = 0;
tex->GetIndexDataSize(i, &w, &h);
EXPECT_EQ_INT(w, 16 >> i);
EXPECT_EQ_INT(h, 8 >> i);
std::vector<u8> copy(levels[i].size());
EXPECT_TRUE(tex->CopyIndexLevelTo(i, copy.data(), copy.size()));
EXPECT_TRUE(copy == levels[i]);
}
}
// Not R8, and not enough data.
EXPECT_TRUE(rgba->Poll(1.0));
EXPECT_TRUE(rgba->State() == ReplacementState::NOT_FOUND);
EXPECT_TRUE(shortFile->Poll(1.0));
EXPECT_TRUE(shortFile->State() == ReplacementState::NOT_FOUND);
g_threadManager.Teardown();
return true;
}
// The [indexed] section marks an image as palette indices. It is looked up without the CLUT hash
// so that every palette of the texture shares the one image.
static bool TestIndexedReplacement(const Path &packDir) {
static const char *iniContent =
"[options]\n"
"hash = quick\n"
"version = 1\n"
"\n"
"[hashes]\n"
"A00000080000000010000008 = indexed.png\n"
"A00000090000000010000009 = indexed_rgba.png\n"
"A000000A000000001000000A = indexed.png\n"
"A000000B000000001000000B = indexed.png\n"
"\n"
"[indexed]\n"
"A00000080000000010000008 = true\n"
"A00000090000000010000009 = true\n"
"A000000B000000001000000B = gpu\n";
if (!WriteIni(packDir, iniContent)) {
return false;
}
std::vector<u8> indices(16 * 8);
for (size_t i = 0; i < indices.size(); i++) {
indices[i] = (u8)(255 - i * 2);
}
if (!CreateIndexedPNG(packDir / "indexed.png", 16, 8, true, indices)) {
return false;
}
if (!CreateTestPNG(packDir / "indexed_rgba.png", 16, 8, 0x11223344)) {
return false;
}
TextureReplacer replacer(nullptr);
std::string error;
if (!replacer.LoadPackForTesting(packDir, &error)) {
return false;
}
// Two palettes of the same texture.
ReplacedTexture *pal1 = replacer.FindReplacement(ReplacementCacheKey(0xA0000008C0000001ULL, 0x10000008), 16, 8);
ReplacedTexture *pal2 = replacer.FindReplacement(ReplacementCacheKey(0xA0000008C0000002ULL, 0x10000008), 16, 8);
EXPECT_TRUE(pal1 != nullptr);
EXPECT_TRUE(pal1 == pal2);
// The same image without the [indexed] entry is a regular replacement, which can't share the texture.
ReplacedTexture *plain = replacer.FindReplacement(ReplacementCacheKey(0xA000000AC0000001ULL, 0x1000000A), 16, 8);
EXPECT_TRUE(plain != nullptr);
EXPECT_TRUE(plain != pal1);
ReplacedTexture *bad = replacer.FindReplacement(ReplacementCacheKey(0xA0000009C0000001ULL, 0x10000009), 16, 8);
EXPECT_TRUE(bad != nullptr);
if (!pal1 || !plain || !bad) {
return false;
}
EXPECT_TRUE(pal1->IsIndexed());
EXPECT_FALSE(pal1->IsIndexedOnGpu());
EXPECT_FALSE(plain->IsIndexed());
// The shader colors this one. A different mode makes it a different replacement even with the same file.
ReplacedTexture *onGpu = replacer.FindReplacement(ReplacementCacheKey(0xA000000BC0000001ULL, 0x1000000B), 16, 8);
EXPECT_TRUE(onGpu != nullptr);
if (!onGpu) {
return false;
}
EXPECT_TRUE(onGpu != pal1);
EXPECT_TRUE(onGpu->IsIndexed());
EXPECT_TRUE(onGpu->IsIndexedOnGpu());
g_threadManager.Init(1, 1);
EXPECT_TRUE(pal1->Poll(1.0));
EXPECT_TRUE(pal1->State() == ReplacementState::ACTIVE);
EXPECT_EQ_INT(pal1->NumLevels(), 1);
int w = 0, h = 0;
pal1->GetIndexDataSize(0, &w, &h);
EXPECT_EQ_INT(w, 16);
EXPECT_EQ_INT(h, 8);
pal1->GetSize(0, &w, &h);
EXPECT_EQ_INT(w, 16);
EXPECT_EQ_INT(h, 8);
EXPECT_TRUE(pal1->Format() == Draw::DataFormat::R8G8B8A8_UNORM);
std::vector<u8> copy(indices.size());
EXPECT_TRUE(pal1->CopyIndexLevelTo(0, copy.data(), copy.size()));
EXPECT_TRUE(copy == indices);
// For the GPU the indices go into an R8 image with its own pitch, and the padding is cleared.
EXPECT_TRUE(onGpu->Poll(1.0));
EXPECT_TRUE(onGpu->State() == ReplacementState::ACTIVE);
const int pitch = 24;
std::vector<u8> pitched(pitch * 8, 0xAA);
EXPECT_TRUE(onGpu->CopyIndexLevelToPitched(0, pitched.data(), pitched.size(), pitch));
for (int y = 0; y < 8; y++) {
EXPECT_TRUE(memcmp(&pitched[pitch * y], &indices[16 * y], 16) == 0);
}
// The gap between the rows is not ours to touch.
EXPECT_EQ_INT(pitched[16], 0xAA);
// A pitch smaller than the row, or a buffer that is too small, is refused.
EXPECT_FALSE(onGpu->CopyIndexLevelToPitched(0, pitched.data(), pitched.size(), 8));
EXPECT_FALSE(onGpu->CopyIndexLevelToPitched(0, pitched.data(), pitch * 7, pitch));
// A truecolor image can't serve as indices.
EXPECT_TRUE(bad->Poll(1.0));
EXPECT_TRUE(bad->State() == ReplacementState::NOT_FOUND);
g_threadManager.Teardown();
return true;
}
// Saves a palette PNG and checks that it is one, and that the indices and palette come back.
static bool TestSaveIndexedPNG(const Path &packDir) {
const int w = 16, h = 8;
std::vector<u8> indices(w * h);
for (int i = 0; i < w * h; i++) {
indices[i] = (u8)(i % 5);
}
u32 palette[5] = {0xFF0000FF, 0xFF00FF00, 0xFFFF0000, 0x80123456, 0x00000000};
Path file = packDir / "saved_indexed.png";
EXPECT_TRUE(pngSaveIndexed(file, indices.data(), w, h, palette, 5));
EXPECT_FALSE(pngSaveIndexed(file, indices.data(), w, h, palette, 0));
EXPECT_FALSE(pngSaveIndexed(file, indices.data(), w, h, palette, 257));
std::string str;
if (!File::ReadBinaryFileToString(file, &str) || str.size() < sizeof(PNGHeaderPeek)) {
return false;
}
PNGHeaderPeek peek;
memcpy(&peek, str.data(), sizeof(peek));
EXPECT_TRUE(peek.IsValidPNGHeader());
EXPECT_EQ_INT(peek.Width(), w);
EXPECT_EQ_INT(peek.Height(), h);
EXPECT_EQ_INT(peek.colorType, 3);
EXPECT_EQ_INT(peek.bitDepth, 8);
// The alpha of the last entry is 0 and the first three are opaque, so a tRNS chunk is needed.
EXPECT_TRUE(str.find("PLTE") != std::string::npos);
EXPECT_TRUE(str.find("tRNS") != std::string::npos);
int lw = 0, lh = 0;
unsigned char *loaded = nullptr;
EXPECT_EQ_INT(pngLoadIndexed((const unsigned char *)str.data(), str.size(), &lw, &lh, &loaded), 1);
if (!loaded) {
return false;
}
EXPECT_EQ_INT(lw, w);
EXPECT_EQ_INT(lh, h);
EXPECT_TRUE(memcmp(loaded, indices.data(), indices.size()) == 0);
free(loaded);
// Fully opaque palettes have no use for tRNS.
u32 opaque[2] = {0xFF000000, 0xFFFFFFFF};
std::vector<u8> bits(w * h, 1);
Path file2 = packDir / "saved_opaque.png";
EXPECT_TRUE(pngSaveIndexed(file2, bits.data(), w, h, opaque, 2));
if (!File::ReadBinaryFileToString(file2, &str)) {
return false;
}
EXPECT_TRUE(str.find("tRNS") == std::string::npos);
return true;
}
// saveIndexed = true saves the textures of the [indexed] section as palette PNGs, all saves every one.
static bool TestSaveIndexedOption(const Path &packDir) {
static const char *header =
"[options]\n"
"hash = quick\n"
"version = 1\n";
static const char *body =
"\n[hashes]\n"
"A000000F0000000010000001 = listed_indexed.png\n"
"\n[indexed]\n"
"A000000F0000000010000001 = true\n";
static const u32 addr = 0x09000000;
// The CLUT hash in the key is ignored by the [indexed] lookup.
ReplacedTextureDecodeInfo listed{0xA000000F12345678ULL, 0x10000001, addr, false, false, Draw::DataFormat::R8G8B8A8_UNORM};
ReplacedTextureDecodeInfo other{0xA000001012345678ULL, 0x10000002, addr, false, false, Draw::DataFormat::R8G8B8A8_UNORM};
ReplacedTextureDecodeInfo ppge = listed;
ppge.addr = 0x05100000;
static const struct {
const char *line;
bool listedSaved;
bool otherSaved;
} cases[] = {
{"", false, false},
{"saveIndexed = false\n", false, false},
{"saveIndexed = true\n", true, false},
{"saveIndexed = all\n", true, true},
{"saveIndexed = bogus\n", false, false},
};
for (const auto &c : cases) {
std::string ini = std::string(header) + c.line + body;
if (!WriteIni(packDir, ini.c_str())) {
return false;
}
TextureReplacer replacer(nullptr);
std::string error;
if (!replacer.LoadPackForTesting(packDir, &error, true)) {
return false;
}
EXPECT_EQ_INT(replacer.WillSaveIndexed(listed), c.listedSaved);
EXPECT_EQ_INT(replacer.WillSaveIndexed(other), c.otherSaved);
EXPECT_FALSE(replacer.WillSaveIndexed(ppge));
EXPECT_FALSE(replacer.HasSavedIndexed(listed));
}
// Without saving enabled, nothing is saved.
std::string ini = std::string(header) + "saveIndexed = all\n" + body;
if (!WriteIni(packDir, ini.c_str())) {
return false;
}
TextureReplacer replacer(nullptr);
std::string error;
if (!replacer.LoadPackForTesting(packDir, &error)) {
return false;
}
EXPECT_FALSE(replacer.WillSaveIndexed(other));
return true;
}
bool TestTextureReplacer() {
Path packDir = UnitTestTempPath("unittest_texture_pack");
if (!CreateTestPack(packDir)) {
return false;
}
TextureReplacer replacer(nullptr);
std::string error;
if (!replacer.LoadPackForTesting(packDir, &error)) {
ERROR_LOG(Log::G3D, "Failed to load test texture pack: %s", error.c_str());
File::DeleteDirRecursively(packDir);
return false;
}
if (!TestLookups(&replacer)) {
File::DeleteDirRecursively(packDir);
return false;
}
// Reloading the ini forgets what the old one said about each texture.
EXPECT_TRUE(replacer.GetNumTrackedTextures() != 0);
EXPECT_TRUE(replacer.LoadPackForTesting(packDir, &error));
EXPECT_EQ_INT(replacer.GetNumTrackedTextures(), 0);
if (!TestIgnoreAddress(packDir)) {
File::DeleteDirRecursively(packDir);
return false;
}
if (!TestIndexedPNG(packDir) || !TestIndexedReplacement(packDir) || !TestIndexedKTX2(packDir) ||
!TestSaveIndexedPNG(packDir) || !TestSaveIndexedOption(packDir)) {
File::DeleteDirRecursively(packDir);
return false;
}
File::DeleteDirRecursively(packDir);
return true;
}