Logo
Explore Help
Sign In
preserve-emulation/ppsspp
Watch 1
Star 0 Fork 0
mirror of https://github.com/hrydgard/ppsspp.git synced 2026-10-06 11:06:18 +02:00
Code Issues Packages Projects Releases Wiki Activity
Files
2b84520e89aef0b0efe4a4ef7562e8e16aacfcd2
ppsspp/GPU/Common
T
History
Unknown W. Brackets 2eb10c3b3f Add basic GetCurrentTexture() to softgpu.
2013-10-05 11:37:14 -07:00
..
GPUDebugInterface.h
Add basic GetCurrentTexture() to softgpu.
2013-10-05 11:37:14 -07:00
IndexGenerator.cpp
Compile Ced's DX9 GPU on Windows. Not hooked up yet.
2013-09-15 12:52:44 +02:00
IndexGenerator.h
Compile Ced's DX9 GPU on Windows. Not hooked up yet.
2013-09-15 12:52:44 +02:00
SplineCommon.h
Try to fix scaling of generated UV texcoords on splines.
2013-09-24 14:14:05 +02:00
TextureDecoder.cpp
Move DXT decoding to GPU/Common/.
2013-09-27 22:46:06 -07:00
TextureDecoder.h
Move some texture deindexing to GPU/Common/.
2013-09-27 22:46:07 -07:00
VertexDecoderCommon.cpp
[gpu] move GetIndexBounds to common
2013-09-16 17:04:06 +02:00
VertexDecoderCommon.h
Preparation for proper spline/bez: Convert control points to a simple format.
2013-09-21 23:37:14 +02:00
Powered by Gitea Version: 28.0.0 Page: 332ms Template: 3ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API