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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-07-25 16:24:53 +02:00
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2b7d2fdc4b385fd8edec7ea55d5975d960daa3d3
ppsspp/GPU/Common
T
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Unknown W. Brackets 006ed53e73 Use defines on x86/SSE to avoid func pointers.
Unfortunately no such luck for Android.
2014-03-25 01:28:09 -07:00
..
GPUDebugInterface.h
Add a tab to show vertex values to the GE debugger.
2014-02-08 22:03:29 -08:00
IndexGenerator.cpp
Attempt to fix Colin Mcrae Dirt 2 Crash correctly
2013-11-10 08:23:31 +08:00
IndexGenerator.h
Compile Ced's DX9 GPU on Windows. Not hooked up yet.
2013-09-15 12:52:44 +02:00
PostShader.cpp
Fix post processing shader list on Android. Fixes #5330.
2014-02-04 13:20:36 +01:00
PostShader.h
Add proper support for upscaling shaders, add Spline36 upscaling
2013-10-22 12:18:49 +02:00
SplineCommon.h
Just add a packed version of Vec3f.
2014-03-17 06:59:40 -07:00
TextureDecoder.cpp
Use defines on x86/SSE to avoid func pointers.
2014-03-25 01:28:09 -07:00
TextureDecoder.h
Use defines on x86/SSE to avoid func pointers.
2014-03-25 01:28:09 -07:00
TextureDecoderNEON.cpp
Add a NEON-optimized version of XXH32.
2014-03-25 00:34:55 -07:00
TextureDecoderNEON.h
Add a NEON-optimized version of XXH32.
2014-03-25 00:34:55 -07:00
VertexDecoderCommon.cpp
Fix a warning, rename some parameters, etc.
2014-03-08 10:40:43 +01:00
VertexDecoderCommon.h
Improve SSE usage in software transform.
2014-03-17 23:05:48 -07:00
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