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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-07-28 09:45:02 +02:00
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2a77ab71aa97462b37b2dc25476ecfd94c56ea4e
ppsspp/Core/Util
T
History
Henrik Rydgard 6ef779402a Update PPGE atlas (font used for in-game save dialogs etc)
2016-02-15 19:24:39 +01:00
..
AudioFormat.cpp
Oops, typo.
2015-01-11 16:49:22 -08:00
AudioFormat.h
Convert s16->float using SSE2.
2015-01-11 14:31:21 -08:00
AudioFormatNEON.cpp
Initial work on ARM64, based on the ARM jit.
2015-04-06 18:13:01 +02:00
AudioFormatNEON.h
Add a NEON method to apply the volume.
2015-01-11 14:23:41 -08:00
BlockAllocator.cpp
Leave free space for alignment "holes" in mem.
2015-10-09 20:08:02 +08:00
BlockAllocator.h
Leave free space for alignment "holes" in mem.
2015-10-09 20:08:02 +08:00
DisArm64.cpp
ARM64 disassembler improvements (show many kinds of branch targets properly)
2015-10-10 11:27:28 +02:00
DisArm64.h
ARM64 disassembler improvements (show many kinds of branch targets properly)
2015-10-10 11:27:28 +02:00
GameManager.cpp
Minor tweaks.
2016-01-17 09:45:55 -08:00
GameManager.h
Refresh buttons after installing homebrew.
2015-07-04 08:41:24 -07:00
ppge_atlas.cpp
Update PPGE atlas (font used for in-game save dialogs etc)
2016-02-15 19:24:39 +01:00
ppge_atlas.h
UTF8-enable PPGE and add hiragana and katakana, let's see if this is enough.
2013-04-17 20:51:02 +02:00
PPGeDraw.cpp
Avoid remaster vertex doubling in PPGe.
2015-12-28 14:13:07 -08:00
PPGeDraw.h
Core: Mark some functions as const
2014-12-03 15:16:11 -05:00
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