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2a745bc98db408781da41affb2a10e6210fe2098
ppsspp/Common/GPU
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History
Henrik Rydgård 2a745bc98d Apple buildfix
2026-05-21 16:36:32 +02:00
..
D3D11
Remove some redundant device caps, show clip/cull/depth-clamp in system info
2026-05-21 11:59:26 +02:00
OpenGL
Apple buildfix
2026-05-21 16:36:32 +02:00
Vulkan
Remove some redundant device caps, show clip/cull/depth-clamp in system info
2026-05-21 11:59:26 +02:00
DataFormat.h
GE debugger improvements
2024-12-20 20:31:58 +01:00
GPUBackendCommon.cpp
Back out clearly inconsequential/useless .reserve() calls
2023-12-29 08:27:56 +01:00
GPUBackendCommon.h
…
MiscTypes.h
Fix Y flip
2026-05-18 14:14:25 +02:00
Shader.cpp
Add depthMinusOneToOne to specify GL's ridiculous behavior
2026-05-14 22:13:04 +02:00
Shader.h
Add depthMinusOneToOne to specify GL's ridiculous behavior
2026-05-14 22:13:04 +02:00
ShaderTranslation.cpp
OpenXR - Make FakeReflections shader compatible with nonVR screens
2025-06-19 15:57:24 +02:00
ShaderTranslation.h
…
ShaderWriter.cpp
UI shaders: Convert the first shader to being generated
2026-05-18 14:11:39 +02:00
ShaderWriter.h
UI shaders: Convert the first shader to being generated
2026-05-18 14:11:39 +02:00
thin3d_create.h
Remove D3D9 support, to make future changes easier
2025-06-10 15:07:16 +02:00
thin3d.cpp
Also generate the fragment shaders
2026-05-18 14:14:29 +02:00
thin3d.h
Remove some redundant device caps, show clip/cull/depth-clamp in system info
2026-05-21 11:59:26 +02:00
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