Files
ppsspp/Core/CmdLine.cpp
T

95 lines
2.9 KiB
C++

#include "Core/Config.h"
#include "Core/CmdLine.h"
#include "Common/StringUtils.h"
void CommandLineOptions::Parse(int argc, const char *argv[]) {
constexpr std::string_view gpuBackendStr = "--graphics=";
constexpr std::string_view configOption = "--config=";
constexpr std::string_view controlsOption = "--controlconfig=";
#ifdef _DEBUG
enableLogging = true;
#endif
// The rest is handled in NativeInit().
for (size_t i = 1; i < argc; ++i) {
const size_t len = strlen(argv[i]);
if (argv[i][0] != '-' || len < 2) {
continue;
}
// single char commands, like -l, -s, -d
if (len == 2) {
switch (argv[i][1]) {
case 'l':
showLogWindow = true;
enableLogging = true;
break;
case 's':
optionS = true;
break;
case 'd':
debugLogLevel = true;
break;
}
}
// Simple bool commands
// NOTE: We need to parse --fullscreen early, before we create the window.
if (equals(argv[i], "--fullscreen")) {
fullscreen = true;
} else if (equals(argv[i], "--windowed")) {
fullscreen = false;
}
// Commands with parameters. TODO: Should support both space and equals, like --config=foo.ini and --config foo.ini
if (startsWith(argv[i], gpuBackendStr)) {
const std::string_view restOfOption = argv[i] + gpuBackendStr.size();
// Force software rendering off, as picking gles implies HW acceleration.
// We could add more options for software such as "software-gles",
// "software-vulkan" and "software-d3d11", or something similar.
// For now, software rendering force-activates OpenGL.
if (restOfOption == "directx11" || restOfOption == "d3d11") {
gpuBackend = GPUBackend::DIRECT3D11;
softwareRendering = false;
} else if (restOfOption == "gles") {
gpuBackend = GPUBackend::OPENGL;
softwareRendering = false;
} else if (restOfOption == "vulkan") {
gpuBackend = GPUBackend::VULKAN;
softwareRendering = false;
} else if (restOfOption == "software") {
gpuBackend = GPUBackend::OPENGL;
softwareRendering = true;
}
} else if (startsWith(argv[i], configOption)) {
configFilename = std::string(argv[i] + configOption.size());
} else if (startsWith(argv[i], controlsOption)) {
controlsConfigFilename = std::string(argv[i] + controlsOption.size());
}
}
}
void CommandLineOptions::ApplyToConfig() const {
if (fullscreen.has_value()) {
g_Config.bFullScreen = fullscreen.value();
g_Config.DoNotSaveSetting(&g_Config.bFullScreen);
}
if (gpuBackend.has_value()) {
g_Config.iGPUBackend = (int)gpuBackend.value();
g_Config.DoNotSaveSetting(&g_Config.iGPUBackend);
}
if (softwareRendering.has_value()) {
g_Config.bSoftwareRendering = softwareRendering.value();
g_Config.DoNotSaveSetting(&g_Config.bSoftwareRendering);
}
if (enableLogging.has_value()) {
g_Config.bEnableLogging = enableLogging.value();
g_Config.DoNotSaveSetting(&g_Config.bEnableLogging);
}
if (optionS) {
g_Config.bAutoRun = false;
g_Config.bSaveSettings = false;
}
}