Logo
Explore Help
Sign In
preserve-emulation/ppsspp
Watch 1
Star 0
Fork 0
mirror of https://github.com/hrydgard/ppsspp.git synced 2026-09-05 04:05:27 +02:00
Code Issues Packages Projects Releases Wiki Activity
Files
28cfbdd2d7f9f460b778bbf892f1a1d894e94fe0
ppsspp/GPU/Directx9
T
History
Henrik Rydgård 880ea48e2d Implement the stencil/alpha reverse trick for all backends
2022-08-27 10:25:18 +02:00
..
DrawEngineDX9.cpp
D3D9: Correct viewport offset sign.
2022-08-22 21:30:10 -07:00
DrawEngineDX9.h
Remove the DX9 namespace, for consistency with the other backends
2022-08-16 21:49:16 +02:00
FramebufferManagerDX9.cpp
Rename VirtualFramebuffer->format to fb_format to line up with fb_address and fb_stride (fundamental parameters)
2022-08-23 08:37:44 +02:00
FramebufferManagerDX9.h
Remove the DX9 namespace, for consistency with the other backends
2022-08-16 21:49:16 +02:00
GPU_DX9.cpp
Merge pull request #15894 from unknownbrackets/debugger
2022-08-24 06:27:31 +02:00
GPU_DX9.h
GPU: Centralize SetDisplayFramebuffer().
2022-08-23 19:29:06 -07:00
ShaderManagerDX9.cpp
Remove the DX9 namespace, for consistency with the other backends
2022-08-16 21:49:16 +02:00
ShaderManagerDX9.h
Remove the DX9 namespace, for consistency with the other backends
2022-08-16 21:49:16 +02:00
StateMappingDX9.cpp
Implement the stencil/alpha reverse trick for all backends
2022-08-27 10:25:18 +02:00
StateMappingDX9.h
Move all the GL/D3D9 FBO code into thin3d.
2017-02-06 11:40:16 +01:00
TextureCacheDX9.cpp
Fix smoothed depal on GLES. Don't enable filtering if not using.
2022-08-24 13:43:41 +02:00
TextureCacheDX9.h
Fix smoothed depal on GLES. Don't enable filtering if not using.
2022-08-24 13:43:41 +02:00
Powered by Gitea Version: 1.27.3 Page: 360ms Template: 4ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API