Files
ppsspp/GPU
Henrik RydgårdandClaude Opus 5.5 4922859675 PresentationCommon: Take the output's size, insets and rotation as parameters
OutputParams describes the surface the game is presented to.
PrimaryOutputParams() builds it from g_display and the system's safe
area insets, as before. SetOutputOverride() lets the game go to another
output, like a TV, which will have its own size, rotation and insets.

No change for the primary output: frametests on Metal and Vulkan match
before and after.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-22 18:42:53 +02:00
..
2026-10-16 13:27:26 +02:00
2026-10-22 14:09:51 +02:00
2026-06-02 14:53:37 +02:00
2026-10-22 14:09:51 +02:00