Files
ppsspp/GPU
Henrik RydgårdandClaude Opus 5.5 8c8ecc8c32 Metal: Check the 16-bit texture formats through the context
The iOS simulator reports an Apple GPU but doesn't have the packed 16-bit
formats, so creating one tripped Metal's validation and aborted the app.
thin3d now maps them and only reports them as supported on an Apple GPU outside
the simulator, and GPU_Metal asks GetDataFormatSupport like the Vulkan backend
does. Without them, textures decode to 8888.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-26 09:50:10 +01:00
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2026-10-22 14:09:51 +02:00