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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-11-15 18:49:51 +01:00
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1ef32d13abd2c0b080b230b81007d560fbe50b55
ppsspp/gfx
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Henrik Rydgard 25711066df Add prioritizedworkqueue, thread stuff, ui tweaks, small optimizations in file util
2013-04-13 21:22:03 +02:00
..
CMakeLists.txt
Initial commit
2012-03-24 23:39:19 +01:00
gl_common.h
Many platforms don't have GLchar defined, just check if it is instead.
2013-01-13 03:09:22 +10:00
gl_debug_log.cpp
Use new defines: USING_GLES2, ARM and add iOS support.
2012-11-26 20:27:35 +10:00
gl_debug_log.h
Use new defines: USING_GLES2, ARM and add iOS support.
2012-11-26 20:27:35 +10:00
gl_lost_manager.cpp
Add prioritizedworkqueue, thread stuff, ui tweaks, small optimizations in file util
2013-04-13 21:22:03 +02:00
gl_lost_manager.h
Add prioritizedworkqueue, thread stuff, ui tweaks, small optimizations in file util
2013-04-13 21:22:03 +02:00
texture_atlas.cpp
Reindent (->tabs)
2012-10-30 13:20:55 +01:00
texture_atlas.h
Simple framework for virtual touchscreen buttons
2012-10-26 15:58:09 +02:00
texture_dx11.cpp
Use new defines: USING_GLES2, ARM and add iOS support.
2012-11-26 20:27:35 +10:00
texture_gen.cpp
Minor warning fixes.
2013-03-15 08:10:34 -07:00
texture_gen.h
Cleanup
2012-03-31 11:16:13 +02:00
texture.cpp
png texture: set clamp mode if no mipmaps requested, and don't actually generate mips...
2013-03-31 10:03:48 +02:00
texture.h
Add accessors for texture width/height
2013-04-01 12:32:19 +02:00
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