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ppsspp/GPU
Henrik RydgårdandClaude Opus 5.5 1a90aa6047 GPU: Count the cycles of commands the hardware backends consume by hand
The fast matrix loads and the joined PRIMs read their commands themselves, then skipped them with
UpdatePC(pc, pc + n * 4), which counts the commands up to pc and resumes counting after the skipped
ones: those were never counted, as for a jump. Now pc moves first and UpdatePC counts up to it. The
software renderer runs those commands one at a time, so the backends now agree on the timing.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-09 02:03:31 +02:00
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2026-06-02 14:53:37 +02:00