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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-11-12 00:59:41 +01:00
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16570f10bdc0f565cdc4ebacca5c48ed4a8046b7
ppsspp/Common/Vulkan
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Unknown W. Brackets 16570f10bd Vulkan: Handle texture allocation failure.
Users hit out of memory even using desktop GL devices, and it will
definitely be possible on mobile and desktop Vulkan.
2016-03-27 08:30:42 -07:00
..
SPIRVDisasm.cpp
Implement a trivial SPIR-V disassembler, just for fun
2016-03-20 19:18:35 +01:00
SPIRVDisasm.h
Enable vulkan validation
2016-03-20 19:25:30 +01:00
VulkanContext.cpp
Merge pull request #8657 from unknownbrackets/vulkan-resize
2016-03-22 09:22:58 +01:00
VulkanContext.h
Vulkan: Don't bother with extra userdata, comments.
2016-03-27 08:30:40 -07:00
VulkanImage.cpp
Vulkan: Handle texture allocation failure.
2016-03-27 08:30:42 -07:00
VulkanImage.h
Vulkan: Handle texture allocation failure.
2016-03-27 08:30:42 -07:00
VulkanLoader.cpp
Gets the Vulkan backend running, but not drawing correctly, on Android.
2016-03-20 19:30:39 +01:00
VulkanLoader.h
Load Vulkan dynamically. Fix Android build (though - Vulkan is not working on Android yet)
2016-03-20 19:30:11 +01:00
VulkanMemory.cpp
Vulkan: Allocate forwards in device slabs.
2016-03-27 08:30:41 -07:00
VulkanMemory.h
Vulkan: Allocate forwards in device slabs.
2016-03-27 08:30:41 -07:00
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