Logo
Explore Help
Sign In
preserve-emulation/ppsspp
Watch 1
Star 0 Fork 0
mirror of https://github.com/hrydgard/ppsspp.git synced 2026-10-13 22:40:29 +02:00
Code Issues Packages Projects Releases Wiki Activity
Files
0cdd55f45079aab201fa63fa05a139d9a91203bc
ppsspp/GPU
T
History
Unknown W. Brackets 2d6b8c645a SoftGPU: Correct linear filter rounding issue.
Using 16-bit slots just lost too much precision.  Jit already doesn't use
this.
2017-05-30 22:57:47 -07:00
..
Common
SoftGPU: Jit 16 bit texel decode.
2017-05-30 22:57:42 -07:00
D3D11
Vulkan: Implement BlitFramebuffer
2017-05-30 09:38:09 +02:00
Debugger
…
Directx9
Use vulkan-style clear-on-bind when switching render targets. Not optimally used yet.
2017-05-30 09:36:17 +02:00
GLES
Fix a bunch of emu features for Homebrew by better identification.
2017-05-30 12:20:29 +02:00
Null
…
Software
SoftGPU: Correct linear filter rounding issue.
2017-05-30 22:57:47 -07:00
Vulkan
Vulkan: Implement BlitFramebuffer
2017-05-30 09:38:09 +02:00
ge_constants.h
…
GeDisasm.cpp
…
GeDisasm.h
…
GPU.cpp
…
GPU.h
…
GPU.vcxproj
SoftGPU: Stub a jit for texel fetch.
2017-05-30 22:57:30 -07:00
GPU.vcxproj.filters
SoftGPU: Stub a jit for texel fetch.
2017-05-30 22:57:30 -07:00
GPUCommon.cpp
Fix crash when pressing F12 in software mode.
2017-05-24 11:10:03 +02:00
GPUCommon.h
…
GPUInterface.h
…
GPUState.cpp
…
GPUState.h
GPU: Cleanup some gstate accesses.
2017-05-26 19:03:04 -07:00
Math3D.cpp
…
Math3D.h
…
Powered by Gitea Version: 28.1.0 Page: 1054ms Template: 6ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API