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In some cases, depending on the build flags, these two lines can be actively compiled at the same time, resulting in a conflicting definitions error: https://github.com/hrydgard/ppsspp/blob/master/GPU/Common/DrawEngineCommon.h#L41 https://github.com/hrydgard/ppsspp/blob/master/GPU/Common/TextureDecoder.h#L88 I believe all that's necessary here is to add these "or" clauses to avoid it and safeguard against the error.