Files
ppsspp/GPU/Software
Henrik RydgårdandClaude Opus 5.5 0870c0135b SoftGPU: Exact side test for a triangle's edges
Which side an edge is on decides whether a pixel center exactly on it is
inside. The test divided with truncation, so a vertex 0.2 subpixels left of
the opposite edge counted as on it, and a thin triangle's right edge became
inclusive. Peace Walker (ULUS10509), ULJM05302 and mali_missing_circle PSP
replays become exact.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-02 15:09:43 -06:00
..

To get to 100% compatibility, we will need a software renderer as there are games out there that do tricks
that can't really be faked in a sensible way. Useful for homebrew too that mix sw and accel rendering.