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preserve-emulation
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ppsspp
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04aeef11806029470f3a396cd6d5d96d96e590ae
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Henrik Rydgård
6508ae0aae
Reorganize the vertex ShaderId bits, better sorting order
2026-07-07 20:16:32 +02:00
..
I18n.cpp
Rework constant buffer loading, barrier fix
2026-04-23 13:32:06 +02:00
I18n.h
Fix issue with missing strings in I18n.cpp
2026-01-22 01:30:38 +01:00
Parsers.cpp
Just some refactoring of the GPUStatistics struct, and more use of StringWriter
2026-05-29 14:40:31 +02:00
Parsers.h
Just some refactoring of the GPUStatistics struct, and more use of StringWriter
2026-05-29 14:40:31 +02:00
StringWriter.cpp
Just some refactoring of the GPUStatistics struct, and more use of StringWriter
2026-05-29 14:40:31 +02:00
StringWriter.h
Reorganize the vertex ShaderId bits, better sorting order
2026-07-07 20:16:32 +02:00
WrapText.cpp
Change Android launch mode to singleInstance, work-around minor text wrapping issue
2025-11-23 20:04:19 +01:00
WrapText.h
More string_view
2024-05-24 13:42:49 +02:00