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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-10-05 10:36:17 +02:00
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044cc8e9505285bb29228b5bc57e10778fb43723
ppsspp/image
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Henrik Rydgard e96761e400 Hook up Thin3D to GLLost interface. Textures now remember their filename, shaders their source, so they can recreate themselves.
2014-09-06 13:49:01 +02:00
..
CMakeLists.txt
Initial commit
2012-03-24 23:39:19 +01:00
png_load.cpp
Fix some compiler warnings.
2014-07-17 00:48:47 +10:00
png_load.h
Some drawing refactoring
2013-03-30 19:33:35 +01:00
zim_load.cpp
Hook up Thin3D to GLLost interface. Textures now remember their filename, shaders their source, so they can recreate themselves.
2014-09-06 13:49:01 +02:00
zim_load.h
Hook up Thin3D to GLLost interface. Textures now remember their filename, shaders their source, so they can recreate themselves.
2014-09-06 13:49:01 +02:00
zim_save.cpp
Switch out etcpack with the ZLIB licensed rg_etc1 library
2013-03-29 13:53:04 +01:00
zim_save.h
Initial commit
2012-03-24 23:39:19 +01:00
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