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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-10-18 08:50:29 +02:00
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02f6b3dec70866f2bf15db90f584e5d23c29ad5d
ppsspp/GPU/Directx9
T
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Unknown W. Brackets 909d477719 Support CLUTs at an x offset.
Used by Kurohyo 2.  Highly unlikely to be a mis-estimate within stride.
2016-01-05 00:02:58 -08:00
..
helper
d3d9: Initialize viewport without errors.
2015-12-31 11:17:24 -08:00
DepalettizeShaderDX9.cpp
…
DepalettizeShaderDX9.h
…
FramebufferDX9.cpp
Support CLUTs at an x offset.
2016-01-05 00:02:58 -08:00
FramebufferDX9.h
Support CLUTs at an x offset.
2016-01-05 00:02:58 -08:00
GPU_DX9.cpp
Reuse more code between GPUs for download.
2016-01-04 20:40:07 -08:00
GPU_DX9.h
…
PixelShaderGeneratorDX9.cpp
Treat invalid blend factors as fixed consistently.
2015-11-19 06:48:06 -08:00
PixelShaderGeneratorDX9.h
…
ShaderManagerDX9.cpp
Correct depth offset when clamped.
2016-01-03 19:59:35 -08:00
ShaderManagerDX9.h
Remove the depth range hack.
2016-01-03 12:05:59 -08:00
StateMappingDX9.cpp
Correct clamped depth range from [0, 65535].
2016-01-03 12:29:43 -08:00
StateMappingDX9.h
…
StencilBufferDX9.cpp
…
TextureCacheDX9.cpp
Support CLUTs at an x offset.
2016-01-05 00:02:58 -08:00
TextureCacheDX9.h
Explicitly download rendered cluts.
2016-01-04 21:29:03 -08:00
TextureScalerDX9.cpp
…
TextureScalerDX9.h
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TransformPipelineDX9.cpp
…
TransformPipelineDX9.h
…
VertexShaderGeneratorDX9.cpp
Correct prescale issues with render-to-texture.
2015-12-20 21:13:43 -08:00
VertexShaderGeneratorDX9.h
…
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