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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-11-06 14:24:21 +01:00
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0262fbc70a04ee88d8514b0599207de0e9716ff5
ppsspp/GPU
T
History
Henrik Rydgård 0262fbc70a Implement 3D textures for D3D11
2022-07-31 10:43:48 +02:00
..
Common
Implement 3D textures for D3D11
2022-07-31 10:43:48 +02:00
D3D11
Implement 3D textures for D3D11
2022-07-31 10:43:48 +02:00
Debugger
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Directx9
Unify the GLES LoadTextureLevel with the D3D ones.
2022-07-30 19:07:21 +02:00
GLES
Unify the GLES LoadTextureLevel with the D3D ones.
2022-07-30 19:07:21 +02:00
Software
Split GetPointer into two versions, to help with const correctness
2022-07-24 13:26:19 +02:00
Vulkan
Implement 3D textures for D3D11
2022-07-31 10:43:48 +02:00
ge_constants.h
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GeConstants.cpp
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GeDisasm.cpp
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GeDisasm.h
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GPU.cpp
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GPU.h
Add GPU stat for number of depth copies per frame
2022-07-24 17:12:43 +02:00
GPU.vcxproj
Simplify CPU upscaling code
2022-07-30 15:06:25 +02:00
GPU.vcxproj.filters
Simplify CPU upscaling code
2022-07-30 15:06:25 +02:00
GPUCommon.cpp
Initial implementation of 3D texturing through equal-size mips (see #6357)
2022-07-31 10:43:47 +02:00
GPUCommon.h
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GPUInterface.h
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GPUState.cpp
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GPUState.h
Implement new discovery of a larger CLUT than we thought, plus non-shared CLUTs for 8-bit indices.
2022-07-31 10:43:48 +02:00
Math3D.cpp
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Math3D.h
Add ARM64_NEON compile arch flag
2022-06-25 07:29:20 +02:00
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