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Partial red, green and blue write masks now always go through the shader with a framebuffer read. Across the frame dump set this only improves games outside the old list (Split/Second, Ultimate Ghosts 'n Goblins, older DiRT 2 and OutRun dumps without a game ID). Partial alpha masks keep the old heuristic: alpha is the stencil, with its own write mask, and taking the shader path for them made Pro Yakyu Spirits and Gangs of London worse. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>