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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-07-25 16:24:53 +02:00
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00a13bfb142c8bfcbcaf91d6c251bd79382355cc
ppsspp/Windows/GPU
T
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Henrik Rydgård c0b7ecc686 Refactor: Unify the Vulkan init info logic
2025-08-21 01:01:16 +02:00
..
D3D11Context.cpp
D3D11: If debug layer requested but not available, try again without it.
2025-08-01 17:19:37 +02:00
D3D11Context.h
use ComPtr for D3D11
2025-02-17 22:58:44 +01:00
WindowsGLContext.cpp
Remove D3D9 support, to make future changes easier
2025-06-10 15:07:16 +02:00
WindowsGLContext.h
Get rid of a lot of ifdefs around presentation mode. Instead, set things dynamically.
2023-08-14 11:02:29 +02:00
WindowsGraphicsContext.h
Remove "SwapBuffers" from the GraphicsContext interface.
2023-08-11 01:57:02 +02:00
WindowsVulkanContext.cpp
Refactor: Unify the Vulkan init info logic
2025-08-21 01:01:16 +02:00
WindowsVulkanContext.h
Windows: Add basic native support for Switch Pro controllers
2025-07-19 11:39:23 +02:00
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