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preserve-emulation/ppsspp
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mirror of https://github.com/hrydgard/ppsspp.git synced 2026-09-06 12:45:21 +02:00
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004c8b0fca49ea2dcb096cc52746ac88159c8cd9
ppsspp/Common/Vulkan
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Henrik Rydgard 32f5930e15 Move clear handling to FramebufferVulkan, center the clear properly in non-buffered. more cleanup.
2016-03-31 00:50:50 +02:00
..
SPIRVDisasm.cpp
Implement a trivial SPIR-V disassembler, just for fun
2016-03-20 19:18:35 +01:00
SPIRVDisasm.h
Enable vulkan validation
2016-03-20 19:25:30 +01:00
VulkanContext.cpp
Add some infrastructure for 2D drawing, to be used by the Vulkan framebuffer manager
2016-03-31 00:49:10 +02:00
VulkanContext.h
Move clear handling to FramebufferVulkan, center the clear properly in non-buffered. more cleanup.
2016-03-31 00:50:50 +02:00
VulkanImage.cpp
Make VulkanImage a little more flexible (make it possible to create depth images)
2016-03-28 18:25:05 +02:00
VulkanImage.h
Cleanup in FramebufferVulkan to reduce the size of future diffs
2016-03-28 20:23:29 +02:00
VulkanLoader.cpp
Gets the Vulkan backend running, but not drawing correctly, on Android.
2016-03-20 19:30:39 +01:00
VulkanLoader.h
Load Vulkan dynamically. Fix Android build (though - Vulkan is not working on Android yet)
2016-03-20 19:30:11 +01:00
VulkanMemory.cpp
Vulkan: Ignore queued frees after destroy.
2016-03-27 12:38:15 -07:00
VulkanMemory.h
Vulkan: Ignore queued frees after destroy.
2016-03-27 12:38:15 -07:00
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