Files
2026-07-08 12:04:15 +02:00

209 lines
5.3 KiB
C++

// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#pragma once
#include <string>
#include <memory>
#include "Common/CommonTypes.h"
#include "Common/File/Path.h"
#include "Common/File/VFS/ZipFileReader.h"
enum class IdentifiedFileType {
ERROR_IDENTIFYING,
PSP_PBP_DIRECTORY,
PSP_PBP,
PSP_ELF,
PSP_ISO,
PSP_ISO_NP,
PSP_DISC_DIRECTORY,
// Try to reduce support emails...
ARCHIVE_RAR,
ARCHIVE_ZIP,
ARCHIVE_7Z,
PSP_PS1_PBP,
PSX_ISO,
PS2_ISO,
PS3_ISO,
PSP_UMD_VIDEO_ISO,
UNKNOWN_BIN,
UNKNOWN_ELF,
UNKNOWN_ISO,
NORMAL_DIRECTORY,
PSP_SAVEDATA_DIRECTORY,
PPSSPP_SAVESTATE,
PPSSPP_GE_DUMP,
UNKNOWN,
};
const char *IdentifiedFileTypeToString(IdentifiedFileType type);
// NB: It is a REQUIREMENT that implementations of this class are entirely thread safe!
// TOOD: actually, is it really?
class FileLoader {
public:
enum class Flags {
NONE,
// Not necessary to read from / store into cache.
HINT_UNCACHED,
};
virtual ~FileLoader() {}
virtual bool IsRemote() {
return false;
}
virtual bool Exists() = 0; // This is permitted to essentially be "IsReadable" and not actually report existence (let's say the permissions are wrong, for example...)
virtual bool ExistsFast() {
return Exists();
}
virtual bool IsDirectory() = 0;
virtual s64 FileSize() = 0;
virtual Path GetPath() const = 0;
virtual std::string GetFileExtension() const {
return GetPath().GetFileExtension();
}
virtual size_t ReadAt(s64 absolutePos, size_t bytes, size_t count, void *data, Flags flags = Flags::NONE) = 0;
virtual size_t ReadAt(s64 absolutePos, size_t bytes, void *data, Flags flags = Flags::NONE) {
return ReadAt(absolutePos, 1, bytes, data, flags);
}
// Cancel any operations that might block, if possible.
virtual void Cancel() {}
virtual std::string LatestError() const {
return "";
}
};
class ProxiedFileLoader : public FileLoader {
public:
ProxiedFileLoader(FileLoader *backend) : backend_(backend) {}
~ProxiedFileLoader() {
// Takes ownership.
delete backend_;
}
bool IsRemote() override {
return backend_->IsRemote();
}
bool Exists() override {
return backend_->Exists();
}
bool ExistsFast() override {
return backend_->ExistsFast();
}
bool IsDirectory() override {
return backend_->IsDirectory();
}
s64 FileSize() override {
return backend_->FileSize();
}
Path GetPath() const override {
return backend_->GetPath();
}
void Cancel() override {
backend_->Cancel();
}
std::string LatestError() const override {
return backend_->LatestError();
}
size_t ReadAt(s64 absolutePos, size_t bytes, size_t count, void *data, Flags flags = Flags::NONE) override {
return backend_->ReadAt(absolutePos, bytes, count, data, flags);
}
size_t ReadAt(s64 absolutePos, size_t bytes, void *data, Flags flags = Flags::NONE) override {
return backend_->ReadAt(absolutePos, bytes, data, flags);
}
FileLoader *Steal() {
FileLoader *backend = backend_;
backend_ = nullptr;
return backend;
}
protected:
FileLoader *backend_;
};
inline u32 operator & (const FileLoader::Flags &a, const FileLoader::Flags &b) {
return (u32)a & (u32)b;
}
FileLoader *ConstructFileLoader(const Path &filename);
// Identifies the file and resolves to the target binary, ISO, or other file (e.g. from a directory.)
FileLoader *ResolveFileLoaderTarget(FileLoader *fileLoader, IdentifiedFileType *fileType, std::string *errorString);
Path ResolvePBPDirectory(const Path &filename);
Path ResolvePBPFile(const Path &filename);
IdentifiedFileType Identify_File(FileLoader *fileLoader, std::string *errorString);
bool UmdReplace(const Path &filepath, FileLoader **fileLoader, std::string &error);
enum class ArchiveType {
ZIP,
SevenZ,
};
enum class ZipFileContents {
NOT_A_ZIP_FILE = 0,
UNKNOWN,
PSP_GAME_DIR,
ISO_FILE,
TEXTURE_PACK,
SAVE_DATA,
FRAME_DUMP,
EXTRACTED_GAME,
SAVE_STATES,
PRX_PLUGIN,
};
// TODO: Rename to ArchiveContentsInfo or something.
struct ZipFileInfo {
ArchiveType archiveType;
ZipFileContents contents = ZipFileContents::NOT_A_ZIP_FILE;
int numFiles = 0;
int stripChars = 0; // for PSP game - how much to strip from the path.
int isoFileIndex = -1; // for ISO
int textureIniIndex = -1; // for textures
bool ignoreMetaFiles = false;
std::string gameTitle; // from PARAM.SFO if available
std::string savedataTitle;
std::string savedataDetails;
std::string savedataDir;
std::string mTime;
std::string iniContents;
std::string isoFilename; // Used by SevenZ only right now.
s64 totalFileSize = 0;
std::string contentName;
};
ZipContainer ZipOpenPath(const Path &fileName);
void ZipClose(ZipContainer &z);
void DetectZipFileContents(zip_t *z, ZipFileInfo *info);
bool DetectArchiveContents(VFSInterface *vfs, ZipFileInfo *info);